
Essential DX - Supercharge Your Godot Editor
Bring Godot up to par with your favorite IDE. These plugins will help speed up your in-editor workflows and elevate your overall development experience.
Script IDE
This plugin is a must have for any developer using the IDE within the Godot Editor. It adds some much needed QoL features that speed up your workflow.
- Scripts are now shown as Tabs inside a TabContainer
- The Outline got an overhaul and shows more than just the methods of the script.
- Scripts can be opened in a Popup with a defined shortcut or when clicking the three dots on the top right of the TabContainer for quick navigation between scripts
- Files can be quickly searched by the Quick Search Popup with Shift + Shift
- All settings can be changed in the
Editor Settings
underPlugin -> Script IDE
- and more...
Edit Resources as Table 2
A plugin for Godot 4 that adds a tab for viewing and editing folders of Resources as data tables, one Resource per row. It was made from necessity when trying to develop another plugin.
- Edit Text, Numbers, Colors and Booleans via keyboard, and view Resources, Arrays and Enums editable through Inspector.
- Multi-cell text editing right in the table view.
- CSV support - Import, Export or Edit directly with strongly-typed columns
- and more...
Loggie
Loggie is a Godot string composer and logger developed for 4.0+, for those who could use a couple of improvements and more control over how console and logfile output is styled and handled.
- Styled Logging: Chainable methods for bold, color, italic, headers, boxes, and more.
- Log Levels: Supports .info(), .notice(), .warn(), .error(), .debug().
- Quick Shortcuts: One-liners like Loggie.error("msg") for fast output.
- ANSI-Compatible: Styled output works in external terminals (e.g., VSCode).
- Release-Safe: Cleans logs in production builds.
- Per-User Configs: Supports external settings per developer.
- and more...
Dear ImGui for Godot
Dear ImGui is a popular library for rapidly building tools for debugging and development. This plugin allows you to use ImGui in Godot with C# (with the aid of ImGui.NET), C++, and GDScript.
- Immediate Mode GUI library for C++
- Renderer-agnostic with support for OpenGL, Vulkan, DirectX, Metal, WebGPU, etc.
- Optional Docking and Multi-Viewport support
- Huge widget set including tables, color pickers, and plots
- and more...
Scene Manager
A tool to manage transition between different scenes.
- Reactive Mode: Automatically updates the Scene Manager UI on file changes and triggers auto-save when enabled
- Scene Transition System: Smooth, fully customizable transitions including fade in/out patterns and background loading support
- Categorization & Management: Organize scenes into categories, ignore specific folders or scenes, and manage via a responsive UI
- History Navigation: Navigate back to previous scenes with a configurable history depth
- New Signals & Hooks: Emits signals for scene changes and fade events for better integration with game logic
- and more...
Signal Visualizer
A plugin for Godot 4.x. SignalVisualizer displays the current scene's signals and connections in a easy to read graph and tree dock.