Latest Gadgets

Fresh gadgets recently added to the marketplace

Godot Asset Placer hero image

Godot Asset Placer

by levinzonr

FREE

Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

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NotificationEngine

by Amose

FREE

A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S) hero image

MAdvanced Vehicel System (M.A.V.S)

by Gidan

FREE

An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D hero image

Scalable Vector Shapes 2D

by svs-2d-mkr

FREE

Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

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2D projected ground shadow

by socram

FREE

Generates a ground-projected shadow polygon based on collision points detected by several rays.

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Tokebi-Metrics

by tokebimetrics

FREE

Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

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Simple C# FSM

by Visnicio

FREE

A Simple FSM implementation in C# for Godot Games

GDWiiInput hero image

GDWiiInput

by 20akshay00

FREE

A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Popular Gadgets

Most downloaded and recommended gadgets from the community

Node 2D context menu for 2D scene editor 2D hero image

Node 2D context menu for 2D scene editor 2D

by fabianlc

FREE

Adds a simple context menu for Node2D in the 2D scene editor. The menu has buttons to: -Move node to the mouse position -Move node to the mouse position with grid snapping -Flip horizontally -Flip vertically

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Motion Blur

by bauxite

FREE

This is a camera motion blur shader for Godot. It automatically works when the camera moves and rotates - but it won't blur when anything else moves. It's really easy to use in your project! Simply: 1. Download the zip and extract it. 2. Copy the motion_blur folder into the root folder of your project. 3. In the scene of your game, select your camera node, and then click the chain icon above the scene tree to instance a scene, then select the motion_blur.tscn scene file. 4. That's all!

.mtl loader hero image

.mtl loader

by barnoftheyard

FREE

Imports .mtl as .material files automatically.

2D Wheeled Vehicle Template hero image

2D Wheeled Vehicle Template

by vrojak

FREE

This template allows users to construct arbitrary 2D wheeled vehicles. The basic concept is to simulate each wheel individually, which makes it possible to make a wide variety of vehicles, regardless of the amount of wheels or the steering. Several example vehicles are provided. For a more detailed description and manual, please visit the GitHub page: https://github.com/vrojak/godot-wheeled-vehicle-template

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Kane-FSM (Finite State Machine)

by kanethornwyrd

FREE

Flyweight, Easy Implementation, Code over UI, Brevity over Features Finite State Machine. ## Features - simple setup: inheritance for everything - documented: everything is commented, and delivered with working example - "auto-magic": few small helpers here and there ## Workflow 1. Download and Install from the Asset Store OR git clone this repo in your project OR download and unzip in your project OR do whatever to get your hands on the kane-FSM folder 2. Check the example folder code 3. Do ...

Outline 3d hero image

Outline 3d

by ualac

FREE

An example that creates single-pixel outlines around selective 3d geometry. This implementation uses viewport rendering to produce an image of geometry added to a specific cull mask layer. This viewport texture is then applied with a shader on a screen filling quad to produce a single pixel-perfect outline. Nodes within the scene are commented with useful information about how the setup works.

Debanding material shader hero image

Debanding material shader

by fractilegames

FREE

Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding

Material Maker 3D hero image

Material Maker 3D

by rodzilla

FREE

Material Maker is a simple procedural textures authororing tool that can be used to describe the textures that define a material by interconnecting basic nodes that generate, transform or combine seamless textures in a graph. The addons directory contains the Material Maker plugin that can import .ptex files created with Material Maker into SpatialMaterials (either with pre-generated textures or textures generated at runtime) you can directly use in your project. The material_maker directory ...

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