Latest Gadgets

Fresh gadgets recently added to the marketplace

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Godot Asset Placer

by levinzonr

FREE

Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

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NotificationEngine

by Amose

FREE

A simple, flexible addon for godot that implements in-app notifications (cross-platform).

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MAdvanced Vehicel System (M.A.V.S)

by Gidan

FREE

An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

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Scalable Vector Shapes 2D

by svs-2d-mkr

FREE

Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

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2D projected ground shadow

by socram

FREE

Generates a ground-projected shadow polygon based on collision points detected by several rays.

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Tokebi-Metrics

by tokebimetrics

FREE

Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

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Simple C# FSM

by Visnicio

FREE

A Simple FSM implementation in C# for Godot Games

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GDWiiInput

by 20akshay00

FREE

A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Popular Gadgets

Most downloaded and recommended gadgets from the community

Material Maker 3D hero image

Material Maker 3D

by rodzilla

FREE

Material Maker is a simple procedural textures authororing tool that can be used to describe the textures that define a material by interconnecting basic nodes that generate, transform or combine seamless textures in a graph. The addons directory contains the Material Maker plugin that can import .ptex files created with Material Maker into SpatialMaterials (either with pre-generated textures or textures generated at runtime) you can directly use in your project. The material_maker directory ...

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Fish shader

by frankiezafe

FREE

Shader to animate a fish without armature or blend shapes. This shader is strongly inspired by the fish shader used in ABZU and demonstrated by Matt Nava in his presentation at GDC 2017. The repository contains only what is absolutely necessary to demonstrate the shader. The shading of the object has to be refined. credits: Fish Perch by holmen released under Creative Commons Zero (Public Domain)

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NetworkBootstrap

by jonnymind

FREE

High level networking is very simple in Godot, but setting up a client/server pair is not so trivial. You need to set up project options and/or command line parsers to decide which instance of your application is the server and which are the clients, and the raw Godot interface doesn't help much with setting run-specific parameters. This Godot plugin adds: * a Project Setting section called Application/Network; * an autoload singleton called `NetworkBootstrap` configuring hosts and client pee...

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gd-gen

by ryu-lidu

FREE

Auto-generate C++ code for Godot, like Unreal Engine 5 (UE5) does — but for Godot.

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Single File Runtime Console

by volodyakek

FREE

Runtime console for Godot. Usage example can be found on GitHub: https://github.com/VolodyaKEK/GodotConsole

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Circular Container

by bojidarbg

FREE

A circular container node, which arranges its children in a circle. It might be helpful for circular menus and the like. Features: * Simple, Godot-like, public API * Animations support, with support for custom animating function * Somewhat supports Node2D children - experimental * Option to force expand on all children * Option to force all children to be square (might be useful if you don't want to play with both minsize axes) * Option to configure the angle from which to start arranging children * Calculate minimum size of the container, so it can be embedded inside other containers (maybe circular, maybe not...)

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TileMap Brush 2D

by vitmush

FREE

Provides editor's brush drawing functionality over TileMap How to use it: 0. Install, and activate plugin 1. Add new child node to scene tree - called TileMapBrush 2. Configure 'Script Variables' in inspector: * Draw/Erase Size (1 is default, and equals to 1 tile) * Draw/Erase Brush Type 3. Now, in editor - press 'Left Mouse Button' to draw, 'Right Mouse Button' to erase Known issues: 1. There's no UndoRedo for what you draw with brush - it supposed to be original TileMap workflow; but seems ...

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2D grid based movement

by iconocatstudio

FREE

A 2D grid based movement system based on TileMap node.

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