Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
Audio Manager
by saulodesouza
AudioManager is a powerful plugin for the Godot Engine that simplifies and enhances audio management in your game. It supports Omni, 2D, and 3D audio types, allowing you to control playback, trimming, looping, and various audio properties from a single node. With this plugin, you can easily manage multiple audio tracks, apply effects like distance-based attenuation, and control playback programmatically. The AudioManager centralizes audio management in Godot, allowing you to define and contro...
Dungeon Generator
by damarindra
To create a dungeon data, add DungeonGenerator.gd to Node. Call do_generation function. It will create a bunch of rooms and corridors. See, DGDriver.gd for how I implement it. Known Issues: - Data for Corridors colliding with rooms. If you are using auto-tile, this is not a big problem. Will fix it when I have time.

Crypth of the Necrodancer mechanics
by ange
a Crypth of the Necrodancer copy made with Godot
Better 3D Path (C#)
by fabianlc
A Path node and editor for those that don't use path follow and want a better editing experience.To use instance a Custom3DPath in your 3D scene and click on it. This is a port of the path editor written in C# with modifications to make path editing easier. Right now the only change is the ability to restrict the axes in which you move the point handles. Shortcut keys(press multiple to combine the effects): Z: Move only on X axis X:Move only on Z axis C:Move only on Y axis
a mole game
by lulersoft
A mole game

Simple CRT Shader 2D
by henriquelalves
A simple Godot CRT Shader that allows some customization on its looks.
Autotile Editor
by newold
Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot (with animations, collisions and occlusions included!)
Voxel Factory 3D
by antopilo
This is a simple node that handles the creation of mesh using voxels. It allows you to create a mesh from an image or from another source of you choice. Simple and easy to use. Perfect to experiment with voxels in general. There is a C# and GDscript version included in the addons folder. I recommend using the VoxelFactory as an autoload.
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