Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
Autotile Editor
by newold
Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot (with animations, collisions and occlusions included!)
VoxelGenerator2D 2D
by jhonnystene
Create an infinite, procedurally-generated 2D voxel world. Replace FollowObject in the VoxelGenerator2D.tscn file with another object called FollowObject (or update the code) This was taken from one of my upcoming games.
Godot Utilities
by soalreapercaptain
A set of tools for easing development using Godot. Only has Shapes for now.
3D GridMap and non GridMap Navmesh
by victoralm
Composed by two maps: World -> a GridMap based. World2 -> a non GridMap based. Both with working NPCs AI that can reach to random targets across the map using the Navmesh. The NPCs are using "move_and_slide()" builtin function. Also, there is an example of an First Person Player Character, with self and camera movimentation.
MagicaVoxel Importer 3D
by scayze
A Plugin for the GodotEngine to import MagicaVoxel's .vox format as meshes for Godot version 3.1! How-To: Install the Pugin using the Asset Lib. .vox files should be automatically imported. In case they are not, select them in Godot's file browser and navigate to the 'import' tab and press 'Reimport'. The .mesh file created doesn't have VertexColor as albedo enabled by default. So it might appear plain white to you. To enable them, add an SpatialMaterial to the Mesh and enable 'Vertex Color/Use As Albedo'. Have fun!

DecalCo
by masterj
DecalCO is a shader based solution for the Godot game engine. Decals are a great tool used to add details to a 3d object without having to add more details to its geometry or using really large texture maps. You can use decal to add things like bullet holes, blood splashes, water puddles in your scenes.
Squiggles Fur
by queenofsquiggles
A shell fur tool for Godot 4 that provides a robust, no-code approach to stylish fur and fur-like materials. Supports all currently available 4.X versions
3D Pixel-Perfect Outline
by lanzaschneider
A "3D pixel-perfect outline" shader for Godot 3.
Browse by Category
Find the perfect tools and assets for your Godot project
2D
2D graphics, sprites, and animations
3D
3D models, materials, and effects
Audio
Sound effects, music, and audio tools
FX
Visual effects and particle systems
Game Kits
Complete game templates and kits
Materials
Shaders, textures, and materials
Misc
Utilities and miscellaneous tools
Tools
Development tools and utilities