Latest Gadgets
Fresh gadgets recently added to the marketplace

Godot Asset Placer
by levinzonr
Boost your Godot level design workflow with Godot Asset Placer — a free and open-source Godot Engine plugin that lets you easily manage, organize, and place assets into your 3D scenes. Key Features: Fast one-click asset placement in Godot Assets can be organized and filtered with collections In-Editor Update support Open-source & free to use (MIT License) Simple workflow for level design and prototyping

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

MAdvanced Vehicel System (M.A.V.S)
by Gidan
An Easy to use a very flexible vehicle system for making vehicles in godot which includes settings like Manual/Automatic Gearbox, Nitrous, Tire Puncture, Vehicle body and performance modifications. But also including some additional features like Minimap, Vehicle AI and Traffic System for your game needs!

Scalable Vector Shapes 2D
by svs-2d-mkr
Scalable Vector Shapes 2D lets you do 3 things: - Draw seamless vector shapes using a Path Editor inspired by the awesome Inkscape - Animate curves of your vector shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless vector shapes in stead of as raster images

2D projected ground shadow
by socram
Generates a ground-projected shadow polygon based on collision points detected by several rays.

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.
Popular Gadgets
Most downloaded and recommended gadgets from the community
3D GridMap and non GridMap Navmesh
by victoralm
Composed by two maps: World -> a GridMap based. World2 -> a non GridMap based. Both with working NPCs AI that can reach to random targets across the map using the Navmesh. The NPCs are using "move_and_slide()" builtin function. Also, there is an example of an First Person Player Character, with self and camera movimentation.
RTS 3D Camera 3D
by sehgel
These are a couple of scripts for controlling a configurable 3D Camera for RTS games.
TODO
by need12648430
A TODO list dock for the Godot game engine. Supports TODO, HACK, BUG, FIXME, and NOTE comment tags out of the box. Easily modifiable.
3D Text Plugin
by sisilicon
This plugin gives you the capability of creating real time 3D text. Please read the included README for more information. The Latest Update now exposes the emission property and normalizes the text size so that the default letters now match up more closely to a unit. It should also now be compatible with GLES 2.

MultiLayer GridMap 3D
by williambt
This is a custom node that instantiates multiple gridmaps to serve as a multi-layered gridmap. Comes with a configuration menu for the layers, where they can be hidden in game and/or used as properties. When exporting the project the non-resource file types "*.mlgmap" and "*.mlgmc" must be specified.
Melvin's Toon Shader System (C# with .net 7)
by melvin8d
NOTICE: Uses .net 7. Does not use standard lighting, instead uses a custom object to create a light direction. This is intended so that the artists have full control over the light angle like in a lot of anime toon shading applications. Repository has documentation. A toon shader system that comes with a custom light solution, and is based off of various anime toon shading techniques. Basic how to use: Add a CharacterLight object, then add the materials you want to control to the array of Sha...

Radial ProgressBar 2D
by kameloov
Radial progress bar with customizable values like radius, thickness , color,....
NodeFinder
by yanevyuk
This plugin adds a singleton named NodeFinder to the editor. It comes with a set functions that will allow you to easily reach nodes within your scene either by registering them into the singleton or simply using their name, rather than going through the hassle of using get_node which can break if you change the hierarchy.
Browse by Category
Find the perfect tools and assets for your Godot project
2D
2D graphics, sprites, and animations
3D
3D models, materials, and effects
Audio
Sound effects, music, and audio tools
FX
Visual effects and particle systems
Game Kits
Complete game templates and kits
Materials
Shaders, textures, and materials
Misc
Utilities and miscellaneous tools
Tools
Development tools and utilities