
D
Publisher
derinasir
Sweep 2D
2D
Minesweeper Field Generator Sprite Tile 2D Parameters Instance
Automatic minesweeper field generator
sweep
Usage
Just instance a Field
and pass parameters.
Parameter | Type | Role |
---|---|---|
origin |
Vector2 |
Top left position of the Field |
field_size |
Vector2 |
Size of the Field in Tile s |
mine_count |
int |
Mine count |
Changing Sprites
Tile
s used in Field
are categorised by numbers and sprites are loaded by the category.
To change the sprites used, you can add any 16x16 sprite and rename them to match category number.
For example, if Tile
s code is 9 it means it has a mine and mine sprite is loaded.
To change the look of mine, replace res://src/tile/9.png
Number | Category |
---|---|
-2 | Has flag, tile is disabled |
-1 | Closed |
0 | Open, 0 mines around |
1 | Open, 1 mine around |
... | |
8 | Open, 8 mines around |
9 | Has mine |