
H
Publisher
hkshao
Ray Tracing Demo
 Game Kits
 Raycasting Shader PBR Rendering Visual Camera Denoise Adjustable
A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Godot-RayTracing-Demo
A shader-based PBR ray tracing demo. Real-time denoise and you can freely adjust the camera's transforms, lens aperture, fov and focal length.
- Latest GitHub Gist
Demo
- Hope you can contribute to this repo : ) 
