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Publisher
iseesharp83
Kenney Spritesheet Importer 2D
2D
Spritesheet Kenney XML Atlas PNG Importer Workflow 2D
Imports 2D Spritesheets from Kenney assets. These are normally found in the Spritesheets folder, and include a png and an xml file with
Kenney Spritesheet Importer
Supports Godot 4.1/4.2
Usage
Click on a png, and choose the 'Kenney Spritesheet' option under Import. Verify the options and (re)import.
Files
This will take the spritesheet and use the provided xml from Kenney (with and nodes) and create AtlasTexture resource files into the destination folder. You can then use these textures in your project. They'll be named according to the names supplied in the xml file.