Publisher
jamesthe1
Nemesis STG Engine 2D
Nemesis is an addon/engine that makes sh'mup development easy. Whether you need to create a wave of enemies that explode when destroyed, or a player that can pick up weapon options, all you need are this engine's resources. Requires Godot Mono.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Nemesis STG Engine for Godot Mono
An STG engine for Godot is finally here!
Nemesis is an addon/engine that makes sh'mup development easy. Whether you need to create a wave of enemies that explode when destroyed, or a player that can pick up weapon options, all you need are this engine's resources.
Requirements:
- Godot Mono 4.2 or later
How to install
- Clone the repository to your project's addons folder
- Add the .cs files to your .csproj file, if necessary (VS and VSCode will automatically add these)
- Build the project
- In Godot, under Project Settings > Plugins, enable the Nemesis STG Engine plugin
How to use
Read the how-to for details.