GD Local History screenshot 1
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Publisher

jaydensippy

GD Local History

Tools
History Versioning Backup GDScript Workflow Configuration Recovery Snapshot

Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations.

✨ Currently supports: Godot 4.3+

Features šŸ“ƒ

View previous versions of a script file šŸ” Triggers when a script file is saved šŸ“œ Specify folder location where previous versions will be saved (default is .gd_local_history in res://) šŸ“‚

Overview šŸ“Œ Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations. šŸŽÆ Upon activating the plugin, it is advised to add the specified save file path folder to your .gitignore (default is .gd_local_history/)

Settings āš™ļø GD Local History comes with a few customizable settings located under Project Settings -> General -> Local History. *Advanced Settings must be enabled.

Allow Global Directory*: This allows the use of global directories when picking a file path in the option below. Save File Path: Specifies location to store script snapshots (defaults to .gd_local_history/ in res://).

Download & Installation šŸš€ A.

Search "GD Local History" in Godot Asset Lib and install. Enable plugin and enjoy! Recommended: Add save file path (default is .gd_local_history/) to your .gitignore. šŸŽÆ

B.

Download from main or latest release. Drag the addons folder into your Godot project. Enable plugin and enjoy! Recommended: Add save file path (default is .gd_local_history/) to your .gitignore. šŸŽÆ