
Publisher
jaydensippy
GD Local History
Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
⨠Currently supports: Godot 4.3+
Features š
View previous versions of a script file š Triggers when a script file is saved š Specify folder location where previous versions will be saved (default is .gd_local_history in res://) š
Overview š Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations. šÆ Upon activating the plugin, it is advised to add the specified save file path folder to your .gitignore (default is .gd_local_history/)
Settings āļø GD Local History comes with a few customizable settings located under Project Settings -> General -> Local History. *Advanced Settings must be enabled.
Allow Global Directory*: This allows the use of global directories when picking a file path in the option below. Save File Path: Specifies location to store script snapshots (defaults to .gd_local_history/ in res://).
Download & Installation š A.
Search "GD Local History" in Godot Asset Lib and install. Enable plugin and enjoy! Recommended: Add save file path (default is .gd_local_history/) to your .gitignore. šÆ
B.
Download from main or latest release. Drag the addons folder into your Godot project. Enable plugin and enjoy! Recommended: Add save file path (default is .gd_local_history/) to your .gitignore. šÆ