
Publisher
jaydensippy
GD Local History
Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations.
⨠Currently supports: Godot 4.3+
Features š
View previous versions of a script file š Triggers when a script file is saved š Specify folder location where previous versions will be saved (default is .gd_local_history in res://) š
Overview š Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations. šÆ Upon activating the plugin, it is advised to add the specified save file path folder to your .gitignore (default is .gd_local_history/)
Settings āļø GD Local History comes with a few customizable settings located under Project Settings -> General -> Local History. *Advanced Settings must be enabled.
Allow Global Directory*: This allows the use of global directories when picking a file path in the option below. Save File Path: Specifies location to store script snapshots (defaults to .gd_local_history/ in res://).
Download & Installation š A.
Search "GD Local History" in Godot Asset Lib and install. Enable plugin and enjoy! Recommended: Add save file path (default is .gd_local_history/) to your .gitignore. šÆ
B.
Download from main or latest release. Drag the addons folder into your Godot project. Enable plugin and enjoy! Recommended: Add save file path (default is .gd_local_history/) to your .gitignore. šÆ