
Publisher
jeksun
Tree3D 3D
Plugin for procedural generation of 3D trees of varying complexity. Supported Godot Engine Versions: Godot 4.0 Godot 4.1 Godot 4.2 Godot 4.3
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Tree3D
Plugin for procedural generation of 3D trees of varying complexity.
Supported Godot Engine Versions
- Godot 4.0
- Godot 4.1
- Godot 4.2
- Godot 4.3
Notes
- To ensure the tree displays correctly, use Cull Mode: Front for the tree trunk material.
- To change the season, you can make one unique leaf material for all the trees and then change its color or texture to make them yellow.
Building the GDExtension
- Place godot-cpp of the version you need in the godot-cpp folder
- Use the SCons command (depending on your platform and Godot build version):
scons target=template_release platform=windows
Or use ready-made libraries
Using Docker to build this GDExtension
For easier reproducibility, there is a Dockerfile provided for building binaries for Linux and Windows.
docker build -t tree3dbuilder:latest .
docker run --rm -v "$(pwd):/source" tree3dbuilder:latest scons target=template_release arch=x86_64 platform=windows
Donations
If you liked this plugin, you could send me a thank you via Ko-Fi using Ko-Fi, I would be very grateful! Your name and your GitHub account (if you have one) will be listed below :) (Don't forget to write me an email so I can add you, your name and account)
List:
- Meier Lukas
- Adam Heinermann (@Heinermann)
Thank you for your support!