
Publisher
kirito
CSG Converter
Converts CSG shapes in a scene without any setup. Adds a button to the 3D editor, visible while CSGs are selected. Convert selected (or all) CSG shapes to mesh instances or static bodies, while keeping the scene structure intact. Can read Use Collision to decide automatically. Will carry over settings and child nodes. Full Undo-Redo-Support.
This plugin has been mirrored from the Godot Asset Library.
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CSG Converter
A godot plugin to make 3d level building with CSGs more viable. You can build your level with CSGs, add entities and convert everything with one click to static bodies and meshes for export.
Adds a button to the 3D editor, visible while CSGs are selected.
Can convert selected (or all) CSG shapes to mesh instances or static bodies, while keeping the scene structure intact.
Will parse Use Collision flag and carry over settings and child nodes.
Undo-Redo-Support.