
Publisher
melvin8d
Melvin's Toon Shader System (C# with .net 7)
NOTICE: Uses .net 7. Does not use standard lighting, instead uses a custom object to create a light direction. This is intended so that the artists have full control over the light angle like in a lot of anime toon shading applications. Repository has documentation. A toon shader system that comes with a custom light solution, and is based off of various anime toon shading techniques. Basic how to use: Add a CharacterLight object, then add the materials you want to control to the array of Sha...
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MelvinsGodotToonShader
A toon shader for godot For godot 4.0. Uses C# with net 7.0.
Uses a custom lighting solution. See Documentation.odt for more information.
In order to properly credit MIT license, make sure to include the ThirdPartyLicense.txt in /addons/melvins_toon_addon and LICENSE file in root.