Publisher
michaeljared
Blender-Godot Pipeline
This addon is a Godot helper addon for my blender addon which simplifies exporting objects from Blender into Godot. https://blendermarket.com/products/blender-godot-pipeline-addon Docs: https://blendermarket.com/products/blender-godot-pipeline-addon/docs This addon includes: - GLTF Import GD script - Scene initialization GD script You do not need to "Enable" the addon from project settings. This addon is simply a repository for the GD script files mentioned above. Under Project Settings -> Im...
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
blender-godot-pipeline
Helper Godot 4 addon for my Blender addon which is available on the blender market:
After installing this addon, you'll have easier access to the GLTF Import and Scene Initialization scripts:
NOTE: This project was started before I really understood GLTFDocumentExtension well. GLTFDocumentExtension provides a much better way to parse GLTF files, and .blend file parsing comes natively as a part of Godot's extended pipeline functionality.
This addon performs an "ad-hoc" import by scanning the .gltf file and tagging custom import instructions as metadata on Godot nodes.
I do encourage people to investigate what I've done here to use it as a basis for their own tooling. It is extremely common that folks adopt and adapt tools for their own processes when making videogames.