
Publisher
origamipete
TODO Manager (Godot 4)
(For Godot 3.x users, use version 1 https://godotengine.org/asset-library/asset/768) A plugin to view TODOs and other tags created in code similar to those found in popular IDEs. TODO Manager has a lenient style, is endlessly customizable and fits perfectly into the Godot editor. - Seamlessly integrated into the Godot dock - Lenient syntax. Write TODOs that suit your style - Quickly jump to lines - Add your own RegEx patterns - Set colours to your liking - Supports GDScript, C#, C/CPP (GDNative)
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
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Localised READMEs
- 简体中文 (Simplified Chinese)
TODO Manager
Simple and flexible
- Supports GDScript, C# and GDNative
- Seamlessly integrated into the Godot dock
- Lenient syntax. Write TODOs that suit your style
- Quickly jump to lines and launch external editors
Customizable
- Add your own RegEx patterns
- Set colours to your liking
Installation
Method 1 (Godot Asset Library)
The most simple way to get started using TODO Manager is to use Godot's inbuilt Asset Library to install the plugin into your project.
Step 1
Find TODO Manager in the Godot Asset Library.
Step 2
Install the package. You may want to untick the /doc folder at this point as it is not necessary for the functions of the plugin.
Step 4
Enable the plugin in the project settings.
Method 2 (GitHub)
Step 1
Click Download ZIP from the 'Code' dropdown.
Step 2
- Unzip the file and add it into your project folder. Make sure 'addons' is a subdirectory of res://
- DO NOT change the name of the 'addons' or 'Todo_Manager' folders as this will break the saving and loading of your settings.
Step 3
Enable the plugin in the project settings.