Publisher
pawlogates
Exponaut - Nonlinearity and strategic scoring based platformer
After you finish playing, consider giving me some feedback through discord, or going to C:\Users\YOUR USER NAME\AppData\Roaming\Godot\app_userdata\Exponaut v0.9 and sending me all of the "input_log.json" (gameplay playback) files you find there! My discord name is pawlogates, thanks! Press the (tilde) key to open debug options menu and Shift + for debug mode, then Ctrl + C for debug movement. This project is a (work in progress) 2d platformer with advanced saving/loading support, nonlinea...
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This project is a (work in progress) 2d platformer with quicksave support, nonlinear area transitions with every object's state persisting between them, smooth background layers replacement behaviour, a cool scoring system, an enemy/block/collectible behaviour editor used for easily creating complex objects behaviour, and A LOT more. Also if you enjoy the game, consider replaying it and aiming for a higher score! The scoring mechanics in this game were a big focus for me.
My discord nickname is Pawlogates, if you'd like to ask me something.
Some gameplay footage:
https://youtu.be/qaXYe8hZ9hQ?si=J8tlaosNlE2Pj0Ue https://youtu.be/debLkyOLT00?si=cIhpdgZT_2ftoS8F https://youtu.be/U1-YAEV2icw?si=JpQKHW6C5Hn2nWVC https://youtu.be/yOmrWKeANKo?si=8a30SSQRHvXZ5zyv https://youtu.be/g6wDwp3LAl4?si=IHc7IZ0RBmBINjJx