
Publisher
pgcomai
Infinite Heightmap Terrain 3D
Generates heightmap terrain around a player position. New terrain chunks are loaded on a thread when the player moves.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Infinite-Heightmap-Terrain
A terrain generator for Godot that loads in chunks like Minecraft
How to use
Copy the addons folder into the res:// directory of your project, or install through the Godot Asset Library.
Add the InfiniteTerrain node to your scene.
Add resources such as terrain_noise, terrain_color_steepness_curve, terrain_material, etc. Example resources are included in the "sample resources" folder.
For chunk loading to work properly, make sure to add a player node which will determine the position of chunks to be loaded, and use the get_terrain_height() function to spawn your player at the correct y value.