
Publisher
superbenjabros
ReCorner Correction
Copy And Paste Corner Correction
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
ReCorner: Copy And Paste Corner Correction In Godot 4.0+

How To Use??
- Copy And Paste ReCorner Function In Your Code (GDScript Only)
- Call The Function Passing Delta
ReCorner(delta)Just Beforemove_and_slide() - Set In The Inspector The Var
ReCorner_Snap_RangeA Correct Value For Your Game
- That’s It! For A Full Example, See Here
[!TIP] It's Not Recomender To Call
Recorner(delta)Only When Not On The Floor, (Example:if not is_on_floor(): Recorner(delta)) because If The Space Between The Player And The Floor Is Very Small, It Might Not Work Properly And Could End Up Being Uncomfortable For The Player![]()
[!WARNING] The MIT License Only Applies To The Code In This Repository.
The Example Images Shown In the README / In Multimedia Are Not Covered By The MIT License
Please Do Not Reuse Them In Your Own Projects Unless You Have Permission.
ReCorner Credits
- 🤖Godot: Best Game Engine
- Inkscape🗻: ReCorner Designs
- 🦇VolTer: Reference
PD: ReCorner Is Not A Copy, This Version Do Not Have License, Given that the ““Original”” Version Is Short And Generic, ReCorner With Little Changes And A New Brand It Becomes Completely Independent, Even When It Comes To Copyrights Or Legal Terms, Ready To Use Safely In Your Projects 😜