
S
Publisher
superbenjabros
ReCorner Correction
Tools
Correction Movement Collision GDScript Customizable Tutorial Physics 2D
Copy And Paste Corner Correction
ReCorner: Copy And Paste Corner Correction In Godot 4.0+
How To Use??
- Copy And Paste ReCorner Function In Your Code (GDScript Only)
- Call The Function Passing Delta
ReCorner(delta)
Just Beforemove_and_slide()
- Set In The Inspector The Var
ReCorner_Snap_Range
A Correct Value For Your Game - That’s It! For A Full Example, See Here
[!TIP] It's Not Recomender To Call
Recorner(delta)
Only When Not On The Floor, (Example:if not is_on_floor(): Recorner(delta)
) because If The Space Between The Player And The Floor Is Very Small, It Might Not Work Properly And Could End Up Being Uncomfortable For The Player![]()
[!WARNING] The MIT License Only Applies To The Code In This Repository.
The Example Images Shown In the README / In Multimedia Are Not Covered By The MIT License
Please Do Not Reuse Them In Your Own Projects Unless You Have Permission.
ReCorner Credits
- 🤖Godot: Best Game Engine
- Inkscape🗻: ReCorner Designs
- 🦇VolTer: Reference
PD: ReCorner Is Not A Copy, This Version Do Not Have License, Given that the ““Original”” Version Is Short And Generic, ReCorner With Little Changes And A New Brand It Becomes Completely Independent, Even When It Comes To Copyrights Or Legal Terms, Ready To Use Safely In Your Projects 😜