
Publisher
terabasestudios
Voxel Destruction 3D
Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node.
This plugin has been mirrored from the Godot Asset Library.
The plugin author is in no way affiliated with Gadget.
If you are the author of this plugin and would like this mirror removed, please contact support@gadgetgodot.com.
Overview
Welcome to the official documentation for a Voxel Destruction System for Godot 4.1+. This addon provides a flexible and efficient voxel-based destruction system, allowing you to create dynamic, destructible objects from .vox imports.
Features
Custom importer for .vox files
MultiMeshInstance3D for high-performance rendering.
Multiple debri modes for realism or performence.
Voxel destruction nodes for easy implimentation
Adjustable dithering effects for added realism
Seamless integration with Godot projects
Prerequisites
Before installing the addon, ensure that you have:
Godot 4.3+ installed.
A project set up with GDScript or C#. Though addon is untested with C# and Godot's .net version
Installation Steps
Download the latest version from the official repository or the Godot Asset Library.
Copy the addon folder into your project's res://addons/ directory.
Navigate to Project > Project Settings > Plugins.
Find Voxel Destruction Addon and enable it.