Voxel Destruction 3D screenshot 1
T

Publisher

terabasestudios

Voxel Destruction 3D

3D
Voxel Destruction Debris MultiMesh Performance Integration Dithering Dynamics

Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized voxel destruction node.

Overview

Welcome to the official documentation for a Voxel Destruction System for Godot 4.1+. This addon provides a flexible and efficient voxel-based destruction system, allowing you to create dynamic, destructible objects from .vox imports.


Features

  • Custom importer for .vox files

  • MultiMeshInstance3D for high-performance rendering.

  • Multiple debri modes for realism or performence.

  • Voxel destruction nodes for easy implimentation

  • Adjustable dithering effects for added realism

  • Seamless integration with Godot projects

Prerequisites

Before installing the addon, ensure that you have:

  • Godot 4.3+ installed.

  • A project set up with GDScript or C#. Though addon is untested with C# and Godot's .net version

Installation Steps

  1. Download the latest version from the official repository or the Godot Asset Library.

  2. Copy the addon folder into your project's res://addons/ directory.

  3. Navigate to Project > Project Settings > Plugins.

  4. Find Voxel Destruction Addon and enable it.