
Publisher
unionbytes
Realistic Water Shader
This is a demo of more or less realistic water in Godot. It is important to use GODOT 3.1.1 or later, because 3.1 has a depth buffer bug. Made by Achim (AiYori) Menzel (UnionBytes) Donated by K. S. Ernest (iFire) Lee (fire) www.unionbytes.de https://www.youtube.com/user/UnionBytes
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Godot Realistic Water

This is a demo of realistic water in Godot.
Usage
Download Godot 3.4.2-stable and open the Godot Realistic Water project.
Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Please make sure to update tests as appropriate.
Creator
UnionBytes, Achim Menzel (alias AiYori)
Donator
K. S. Ernest (iFire) Lee ()