ThreadPool for Godot 3
Z

Publisher

zmarcos

ThreadPool for Godot 3

Tools
Thread Pool Async GDScript Performance Task Multithreading Efficiency

A GDScript thread pool to asynchronously execute tasks.

GODOThreadPOOL

GDScript Thread Pool, designed to perform your tasks efficiently.

Doesn't matter how many tasks you need to execute, they run with all the power the machine has, neither more nor less.

How to use

Just add the ThreadPool node to the scene, and call the submit_task() function:

$ThreadPool.submit_task(my_game_object, "my_game_logic", my_game_data)

The function ThreadPool.submit_task() works the same way as Godot built-in Thread.start().

Using Autoload also works, and is the recommend way to use it, because having more than one thread pool would waste resources.

Additional Information

For further information, read documentation on the wiki.

Finding problems in the code, open a ticket on GitHub.