MarkdownLabel 2D
by daenvil
FREE
A custom node that extends RichTextLabel to use Markdown instead of BBCode. # Usage: Simply add a MarkdownLabel node to the scene and write its ``markdown_text`` field in Markdown format. In the RichTextLabel properties: - ``bbcode_enabled`` property must be enabled. - Do not touch the ``text`` property, since it's internally used by MarkdownLabel to properly format its text. - You can use the rest of its properties as normal. You can still use BBCode tags that don't have a Markdown equivalen...