All Gadgets
Modular Extended Strafer Controller
by acespectre
Modular first person controller based on Quake's movement system Includes a system for creating controllers using modular states made out of resources This modular system was built using Kabariya's strafer controller (https://github.com/Kabariya/strafer) as a base. Three features have been added to their controller: - Sliding - Maintaining the current direction when jumping (and not pressing any keys) - Limiting the player's control over the controller in the air Documentation is included usi...
Launchpad
by vaner
Launch, relaunch or quit game with gamepad button
3D Auto Collision Generator
by gnommys
This addon lets you generate collisions of multiple 3D objects in one click.
Godux
by isaiahbydayah
Global state management solution for Godot Game Engine (inspired by ReduxJS)

Waving Tree
by go3d
This is a Godot project containing a scene with a waving tree (using shaders from Youtuber Rainware) and a beautiful environment setup with GodRays addon by Slsillicon and scatter plugin by hungry proton.
DaemonSide
by aviangames
A simple 2D Action Game. The Player can move and attack in 4 Directions. He can lose and collect Hearts through Enemys and floating Hearts inside a Level.
Noise Shader
by brantagames
This addon adds 4 CompositorEffects that can be added to cameras. These shaders take the color output of the camera and uses it to adjust their images. This creates an image that can only be seen while its playing. Cycling Noise: This effect cycles through different shades of white and black to create a cycling image. The brighter the input pixel, the faster the shader updates. Sliding Noise This effect moves pixels every frame to create a sliding effect. All moving pixels move at the same ex...
Indie Blueprint Save
by ninetailsrabbit
This save system provides a convenient way to manage save files in your Godot project. It leverages the IndieBlueprintSavedGame resource, which can be extended for your specific game data
3DCamera for Fighing Game
by gatitomimoso
Camera 3D that follows Characters on the stage. This plugin supports regular movement (forward, backward and vertical), lateral movement (side steps), detects side changes (cross-ups and cross-unders). Also interpolates its translation for a smooth camera movement. The "FM" slot refers to the "Fighter Manager" node of your Characters, such "FM" node can be a "Node3D" that must have an Script attached to it; That Script must have declared 2 String variables called "current_sidePJ1" and "curren...
JiggleBones (4.0) 3D
by devatme
This is an addon that adds jigglebones to Godot 4.x. Jigglebones are bones that jiggle when the skeleton moves. They are used for procedural animation, so you can move only the important parts of the skeleton and the little bits will automatically jiggle with it. See the GitHub page for a detailed guide on how to use it in your project: https://github.com/yaelatletl/godot-jigglebones/blob/master/README.md Originally by BauxiteDev, current version includes upgrades and changes by Cory Petkovse...
2D Revealer
by delvhariant
Provides tooling to quickly reveal/conceal canvas items in Godot. Used to emulate depth in 2d games eg entering buildings in side scrollers.
Starter Kit FPS
by kenney
Starter Kit FPS is a basic template for a 3D first person shooter in Godot 4.3 (stable). Includes features like; - Character controller - Weapons, switching weapons - Enemies - Sprites and 3D Models (CC0 licensed) Controls: - W A S D: Movement - Spacebar: Jump - Left mouse button: Shoot - E: Switch weapon