All Gadgets

Showing 1,800 of 2,195 results
Page150 of 183
Drag and drop controller hero image

Drag and drop controller

by programaths

FREE

This script node permit to handle drag and drop of any nodes in a specific group of your choice. It handles correctly nodes that overlaps by picking the topmost one. It will also raise nodes that are bellow other nodes so they "fly over" when you drag them.

Remove Orphan UID hero image

Remove Orphan UID

by iceflower

FREE

Removes orphan UIDs from the project. Orphan UIDs can happen if you delete files outside the editor and do not remove the related uid file. Use Project -> Tools -> Remove Orphan UID to remove. For more see https://kenyoni-software.github.io/godot-addons/addons/remove_orphan_uid/.

Newgrounds.io API hero image

Newgrounds.io API

by jefvel

FREE

Addon for using Newgrounds medals, leaderboards, and cloudsaves. Works on web and desktop. Check the Readme for instructions: https://github.com/jefvel/newgrounds-godot-4

C# Coroutines like Unity hero image

C# Coroutines like Unity

by peaky

FREE

* Coroutines with pararmaters. * Yield until next frame. * Yield for certain amount of time in seconds. * Yield another coroutine.

Minimal Wavefront OBJ mesh exporter hero image

Minimal Wavefront OBJ mesh exporter

by fractilegames

FREE

Minimal Wavefront OBJ mesh geometry exporter script. Only supports meshes with indexed vertex data and does not export materials.

ActionReaction hero image

ActionReaction

by srcoloma

FREE

ideal for interactions 1-1 Introduce 2 nodes "Action" and "Reaction", where "Action" is added to physical bodies like rigidbodies or even raycasts. It abstracts or adds, if the node requires it, "body_entered", "is_colliding", and "body_exited" signals into "enter_act", "inside_act", and "exit_act" signals, respectively. However, it communicates this to a specific-named "Reaction" node, meaning that one action has one reaction

Play Centered hero image

Play Centered

by manuq

FREE

When running a scene that doesn't have a camera, it will be displayed centered as in the editor viewport instead of at the top-left corner.

ShaderV - 2D Visual Shader Node Library (Godot 4) hero image

ShaderV - 2D Visual Shader Node Library (Godot 4)

by arkology11

FREE

Adds many premade 2D effects (such as noise, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. You can find basic usage examples in the "addons/shaderV/examples" folder. Copy the contents of "addons/shaderV" into the same folder in your project. Custom visual shader nodes work the same way as standard visual shader nodes. As all shaders sources are .gdshaderinc files, it is also possible to use this plugin with usual text shaders.

SamplePlayer hero image

SamplePlayer

by thecowohboy

FREE

Sample Player for the Godot Game Engine.

Compute Texture Demo hero image

Compute Texture Demo

by godotengine

FREE

This demo shows how to use compute shaders to populate a texture that is used as an input for a material shader. When the mouse cursor isn't hovering above the plane random "drops" of water are added that drive the ripple effect. When the mouse cursor is above the plane you can "draw" on the plane to drive the ripple effect. Technical description: The texture populated by the compute shader contains height data that is used in the material shader to create a rain drops/water ripple effect. It...

Beautify Code on Save hero image

Beautify Code on Save

by nuevocharrua

FREE

Automatically formats and lints GDScript files on save using gdformat and gdlint.

Simple Snake hero image

Simple Snake

by komeilshahmoradi

FREE

Simple snake game in godot 3.3.3