All Gadgets

gdsam for Godot
by deadpixelsociety
GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.

Mono Debugger Enabler
by duroxxigar
Small checkbox added to top right to toggle the Wait For Debugger option in project settings. If you have the plugin active, only use this to turn the setting on or off. Do not configure option through project settings when this is enabled. If you do, disable/enable this plugin again to get the buttons back in-sync.
Markov Machine
by birdt
A simple Markov Chain library, intended for name generation.

Navmesh Area Eraser 3D
by flavelius
Allows removing areas of a navmesh defined by scene-placed AABB-nodes (also provided by the addon). Only removes whole polygons whose points fall inside the AABB, does not clip them to their precise bounds (for now?) - see screenshot Mainly useful to remove unused floating islands that tend to almost always be generated when baking heightmaps. Quick How to: Add 'AABBNode's (=areas of exclusion) as children of a NavMeshInstance and select the NavMeshInstance. Next to the Bake button in the men...

AudioStream Subtitle
by s83gamedeve
it provides an easy and Simple way to ADD SUBTITLE to you game while using audio This is my first Plugin and I publish it for FREE to be your assistant ;) It's not necessary but if you can, credit me on your project as well :D My twitter: s83gamedev my youtube is Soroosh.S83 idk if it needs my email adress or not Notes: ! don't add child to this custom node!! Instruction/ How to use: 1- just copy the addon folder into your project 2- open your project in godot and go to project setting 3- go ...

3D Particles Demo
by godotengine
This project showcases various 3D particle features supported by Godot, for both GPU-based and CPU-based particles. This includes particle collision, attractors, trails and subemitters. Language: GDScript Renderer: Forward+
MultiPlay Core - Multiplayer Framework
by maji
Develop Online, Multiple Controller, swap, and solo multiplayer games at once! Check out the documentation: https://mpc.himaji.xyz/docs/

BoxAspectContainer
by pineapple
BoxAspectContainer is a Godot plugin implementing a custom Container class. It is similar to the built-in BoxContainer class, but it provides many more configuration options, and it allows preserving the aspect ratio of child controls when scaling them to fit.

Loggie
by shivashadowsong
• [Github]: https://github.com/Shiva-Shadowsong/loggie Now with new user guides and extended features! • [Discord]: https://discord.gg/XPdxpMqmcs Support, feature requests and development discussion. Loggie is a Godot logger and string composer for those who need improvements and more control over how console and logfile output is styled and handled. Highlighted Features: * Easy message composition and customizability. * Use styled logs during development. * Automatic clean unstyled logs in r...

Scene Builder Level Design 3D
by veryseriouscatrelate
A level design system for efficiently building 3D scenes in Godot. Please see the README in the GitHub repository for more information. The version in the Asset Library will likely lag behind the GitHub repository, I recommend installing SceneBuilder as a submodule, then manage updates with Git.

GoldGdt 3D
by ratmarrow
Character controller add-on for Godot 4 that simulates the movement found in the GoldSrc engine. Instructions can be found on the GitHub repository.

Identicons 2D
by xyztwt
Adds an Identicon node to draw 9-patch identicons.