All Gadgets

Kataru
by katsutoshii
The minimal YAML-based dialogue engine. https://kataru-lang.github.io/#/

Addon Toggler
by ethereal
Make addon development faster by having a shortcut on the top right corner of the editor to toggle on/off other addons Click the "View Files" button below to see the Github repository.

ScreenSwitcher
by soulnetworx
Faster screen management to run your application out of the editor without going deep into Godot's editor settings. The menue appears in upper-right corner (when you activate the plugin)

Numberclass
by swcreeperking
A class for creating larger than life numbers limit is ee16 (1 * 10 ^ (1 * 10 ^ 16))

ChartGraph
by chrisskeddy
A tool that allows the creating of graphs/charts. Current Supports LineGraph and some Pie Charts. example_ChartGraph folder contains all examples and can be deleted.

APRUM
by demurzasty
Addon that provides multithreaded task dispatcher to efficiently distribute tasks across multiple threads. It allows you to offload CPU-intensive tasks from the main thread to improve performance and responsiveness of your Godot applications.

ByteKruncher
by dickvisser
Converts gdscript objects to bytes and vice versa, to save bandwidth or disk space.

Android Deeplink Plugin
by cengizpz
Android Deeplink Plugin allows processing of Android application links that enable direct navigation to requested app content. Installation Steps: - click `Download` button - on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button - enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor - for usage info, see https://github.com/cengiz-pz/godo...

2D Hexagon TileMapLayer Navigation Class
by dubiousduck
This is a Godot plugin that adds a global class that navigates 2D TileMapLayers with hexagon-shaped cells. Works for Godot version 4.3 and up. Check out the Repo for a more detailed explanation of how to use this class!

ConvoQuest Framework
by inglogamesdev
The ConvoQuestFramework is a lightweight but flexible system for integrating conversations, quests, and inventory into your Godot game. Quests and conversations are defined in human-readable JSON files for easy writing and extending.

Chess
by cataclock
Ever want to have the chess game made in Godot? Well now you have it! Chess in Godot! Includes: Legal moves. Castling. Win conditions (capture King). En Passant. Pawn promotions. Have fun with it! Issues (use this one): https://codeberg.org/CatAClock/Issues

Node Preview
by koopek
A plugin for Godot 4.2+ to help you make "screenshots" or "images" of any sprite or image in 2D world (also supports 3D).