Game Kits

Monstercollector2.5D.demoGodot
by bigsunday
Hi, it all started when I discovered pokemon xenoverse, and while it set standards for pokemon fangames, it also disappointed me. It took me a while to figure out what didn't work for me, then I realized, it was two-dimensional. It took me a while because I'm new to Godot, but I hope this demo can be useful for others to create pokemon fangames without resorting to hacks.

Starter Kit City Builder
by kenney
Starter Kit City Builder is a basic template for a 3D city builder in Godot 4.3 (stable). Includes features like; - Building and removing structures - Smooth camera controls - Dynamic MeshLibrary creation - Saving/loading - Sprites and 3D Models (CC0 licensed) Controls: - W A S D: Move camera - Right mouse button: Hold to rotate camera - Left mouse button: Place building - DEL: Remove building - Spacebar: Rotate building - Q / E: Toggle between buildings - F1: Save - F2: Load

Multitouch View Demo
by godotengine
Simple debugger for multitouch input. Shows colored dots everywhere you press. Language: GDScript Renderer: Compatibility

Pac Pin Pong (C# / Mono)
by noneedshow
This is a quality 2D local multiplayer game comprising Pacman, Pinball and Space Invader, it's a great project to demonstrate what Mono Godot can do, it's useful as it has a lot of common game concept like shader usage, spawners, VFX, sound effect and more, download it and try for yourself!

in-app purchases using cryptocurrencies
by bdshahab
Due to various restrictive laws or sanctions, financial exchanges are not available in a free and equal way for everyone in the world. Still, cryptocurrencies do not have any geographical limitations, and they are not limited to anyone. App stores usually follow those rules and sanctions, and for that reason, some developers cannot sell their products. However, those app stores also deduct a significant percentage of the sales as commissions and taxes from the income of developers! However, m...

WebSocket Multiplayer Demo
by godotengine
This is a sample showing how to use WebSockets along with the Multiplayer API in Godot: https://docs.godotengine.org/en/stable/tutorials/networking/high_level_multiplayer.html Language: GDScript Renderer: Compatibility
WebSocket Minimal Demo
by godotengine
This is a minimal sample of connecting two peers to each other using WebSockets. Language: GDScript Renderer: Compatibility

Simple Main Menu
by sin
A simple Main Menu for Godot 4.0 with : Start Menu with an Option Menu that include a Video Option & Audio Options

Mannequiny: Open 3D Mannequin
by gdquest
Mannequiny is a 3rd-person 3D character controller to use to quickly prototype games or to build a more complex playable character for your games. Features: - Camera rig with zoom to aim and auto-rotation features - Mouse/keyboard and gamepad support - 10 professional animations - Extensible as it's based on a Finite State Machine The 3D character, Mannequiny, is also Free and open source. You can download the Blender 2.8 source file on our GitHub repository. If you like our work, please star...

Dodge_The_Creeps_Cpp
by garfieldz90
the tutorial of official 2d game and create by c++

Kinematic Character 2D Demo
by godotengine
Example of how to make a kinematic character controller in 2D using the CharacterBody2D node. The character moves around, is affected by moving platforms, can jump through one-way collision platforms, etc. Language: GDScript Renderer: Compatibility

Android In-App Purchases (IAP) Demo
by godotengine
This demo shows how to make in-app payments in Android. NOTE: Running the demo requires exporting and uploading the game to Google Play. Language: GDScript Renderer: Compatibility