Tools

Audio Mixer Visualizer
by mordi
This tool draws the audio mixer buses at the bottom of the screen during runtime, along with any effects. The output is visualized in meters, with max peaks displayed in decibels for a few seconds. Intended for debugging. Originally created for the Transmogrify game project by Odyssey Entertainment.

Ginq
by kaluluosi
Linq for GDScript 2.0

LiveDebugger
by folta
high-level debug window for game status. watch display text Node Properties and Functions. can edit only primitive node.
Gnumaru's Scene Tree View Buttons
by gnumaru
Adds new buttons to the scene tree view. Currently two new buttons are added 1) Editor Comment: Every node that has a non empty editor_comment property will show up a sticky note icon. When pressed, this will select that node and open up the editor_description edit popup 2) Incomming Connections: Every node that has one or more incoming connections will show up a "hearing ear" icon. When pressed, this will open a popup listing all current incomming connections to that node. 3) Metadata: Every...

DI: Dependency Injector
by adamsaudagar
This script provides a Dependency Injection (DI) system for the Godot Engine. It facilitates object creation, dependency management, and binding using various modes (singleton, instance, value, etc.). With this script, you can manage your dependencies more efficiently, especially for large-scale Godot projects. --- ## Features - **Dependency Injection**: Inject dependencies into nodes dynamically or throughout the scene tree. - **Binding System**: Bind classes, interfaces, variables, and scen...

New Relic Analytics
by therealcarbon
New Relic (https://newrelic.com) is a SaaS based observability platform that provides software monitoring and analytics for any technology. This addon allows developers to send useful data in the form of events, metrics, or logs to New Relic for troubleshooting or game analysis. That data can then be used to create meaningful visualizations. Docs: https://github.com/khpeet/newrelic-godot-plugin?tab=readme-ov-file#new-relic-godot-plugin

Polyhaven Material Downloader
by p3ntest
This editor script allows you to download any polyhaven.org texture directly from the editor and directly outputs an ORMMaterial3D. No downloading, dezipping, importing and creating Materials necessary. You can specify the size of the textures as well (1k-8k)

GDPaho
by jferdelyi
This plugin provides methods for creating MQTT clients. MQTT is a lightweight and widely used network protocol based on publisher-subscriber principle. This plugin is based on Paho lib which is a wildly used MQTT library (https://projects.eclipse.org/projects/iot.paho). This plugin is part of a collection of plugins for communication in Godot (https://github.com/GDWired). Runs on Windows, Linux and macOS for Godot 4.1.

4.1+ Discord RPC / Editor Presence Plugin
by vaporvee
Discord Game RPC Plugin for GDScript in Godot 4.1 or newer. It has Linux, Windows and partialy MacOS support. The GDScript code patterns are much easier then in other addons Make a complete rich presence with timestamps images info, Invites and much more.

RenderDoc Launcher
by joselico
Plugin tool to easily launch RenderDoc from within Godot

SettingCore
by gianptdev
Small tool to make simple settings for a godot project, include file saving/loading with objects. It include a demo folder whit a basic example.

Itch one click deploy
by figroot
This is a basic editor plugin for the Godot engine to simplify uploading projects to Itch using Butler