Tools

Scene Tree As Text
by golomp
Generates a text representation of your scene trees, optionally including changes made in the Inspector. It's perfect for documenting scenes, debugging, or getting more effective help from AI models.

Code Jump
by maweill
Enables fast cursor movement within built-in script editor, without the need to use the mouse.

Smoothing Node
by lawnjelly
Fixed timestep interpolation nodes for both 3D and 2D. Godot defaults to a fixed timestep for physics. As physics tick rate and frame rate are independent, you will get jitter in any situation where these do not match. The standard solution to this problem is fixed timestep interpolation. This addon introduces 2 new nodes, Smoothing and Smoothing2D, which simplify the process of adding fixed timestep interpolation to your game.

Rabid Hole Punch
by rabid
Godot plugin that, alongside the Rabid Hole Punch Server, allows peer to peer communication via UDP Hole Punching between devices that are behind NAT You will need to deploy the server in a public accessible machine. Link to the server code: https://gitlab.com/RabidTunes/rabid-hole-punch-server You have an example of usage here: https://gitlab.com/RabidTunes/rabid-hole-punch-example

World Editor
by ferdyslab
A World Editing tool to create connections between levels
godot-gameplay-attributes
by octod
Part of the godot-gameplay-systems. This is a c++ addon which handles attributes, attribute systems, buffing, debuffing and so on.

GD NNabla C Runtime for GodotEngine
by mizunagikb
This Addon is a NNabla C Runtime that can be called from GDScript (Godot Engine 4.1). The available trained models are the same as the original, only in NNB format.

Developer Console for Godot .NET 4
by hamsterbyte
Add a developer console to your game. Requires Godot 4.0+ .NET. This system gives you the ability to do a lot of things already and is very easy to extend. Check out the YouTube video for a feature overview and instructions for adding your own console commands.

Script Jumper
by brwxisme
Jump Around through assigned Scripts Lists
EditGrid
by apprentice
Edit data like in Excel.
Visual State Machine
by miokuguisaki
A State Nachine whit visual nodes and connections for your game

Godot Playlists
by myyk
Godot Playlists is a small library for loading large sets of resources such as AudioStreams in a way that uses minimal memory. It's useful for playing playlists of songs while only maintaining one song in memory at a time.