Tools
C# Script Picker
by flavelius
Allows picking/assigning C# (only) scripts to Nodes or Resources by navigating namespaces (or folders) in a popup similar to the one unity has. Includes a search field and customizable settings (i.e. to ignore folders/namespaces/types - supporting wildcards * and ?)

gd-gen
by ryu-lidu
Auto-generate C++ code for Godot, like Unreal Engine 5 (UE5) does — but for Godot.

GDWiiInput
by 20akshay00
A Godot interface for communication with the Wii remote and its accessories, powered by Wiiuse.

Simple C# FSM
by Visnicio
A Simple FSM implementation in C# for Godot Games

Tokebi-Metrics
by tokebimetrics
Imagine having a crystal ball showing exactly how players experience your game - what excites them, frustrates them, and keeps them coming back. Tokebi Metrics gives Godot developers that power. With simple setup, gain deep insights into player behavior and game performance. No guesswork. Turn raw data into smart decisions that level up your game's success while keeping privacy front and center. Your secret weapon for building games players love. Learn more: https://tokebimetrics.com

NotificationEngine
by Amose
A simple, flexible addon for godot that implements in-app notifications (cross-platform).

EzNet
by royas
Godot multiplayer made easy! Based off of the networking library built in the RoyasGodot Multiplayer Series!
JLogger
by vman103
Simple logging plugin.
Custom Observer Pattern for C#
by jkuttu
C# implementation of observer pattern for generic types.
Godot Git Describe
by zibetnu
Seamlessly display in-game versions based on your Git tags.

Godot Redux
by robertcorponoi
A GDScript implementation of Redux.
OpenAi-api Godot
by drwine
This plugin integrates OpenAI's GPT and DALL-E APIs into Godot, allowing easy access to these powerful AI tools within your Godot projects.