Tools

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CSV Object Importer hero image

CSV Object Importer

by anaxiestudioohg

FREE

Adds a custom .csv importer that can import the rows to a CSVData resource which has a dictionary holding all the rows as predefined objects (via your own class), with ids (also defined by you) as keys.

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Python for Godot

by nikz

FREE

Note: To use this plugin, simply download it. You don't have to enable it in the plugins menu The aim of this project is to integrate Python scripting into the Godot Engine, allowing developers to write scripts in Python instead of, or alongside, GDScript. This plugin enables the selection of Python as the scripting language when creating new scripts within Godot, providing an alternative for developers who are more comfortable with Python. Platform Compatibility: Please note that this plugin...

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GDScript OpenAI Coding assistant

by clemenstolboom

FREE

Editor plugin to help coding with Q&A

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vkaParticleTool

by vikingantics

FREE

Particle control panel resides in bottom of Godot Inspector to help test multi-layer particles by making emitting functions easier and more convenient to access.

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SmoothScroll

by spyrex

FREE

This addon adds an extended scroll container node with smooth scroll settings. How to use: Activate the addon in the project settings' addon tab, Click the "+" button to add a new node and select "SmoothScrollContainer" instead "ScrollContainer". To add smooth scrollling to existing ScrollContainers, rightclick the node and select change type. Then select "SmoothScrollContainer". For smoother scrolling: In your project settings set gui/common/snap_controls_to_pixels to false Mouse scroll icon...

GDScript Quality of Life hero image

GDScript Quality of Life

by herbherth

FREE

GDScript Quality of Life (or GDSQoL) brings to you more quality of life and speed while programming in Godot. Here is a list of features from this plugin: - "Type var_name = value" to "var var_name: Type = value" - "var_number++" to "var_number += 1" (also works with --) - "var_number++ 2" to "var_number += 2" (also works with -- and any float) - "var_bool!" to "var_bool = !var_bool" - "class?" to "if class:" - "class?method()" to "if class: class.method()" - "method() cd" to "method.call_def...

Scene Tree Folders hero image

Scene Tree Folders

by thegrandjaggard

FREE

Adds a custom 'Folder' node for organizing your scene tree without cluttering the Inspector. Perfect for grouping nodes, improving hierarchy clarity, and staying organized during development. Please reach out if you find any bugs or would like to request a feature!

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Screenshot queue

by fractilegames

FREE

Take in-game screenshots without visible pauses or frame time spikes. Queues screenshots and writes them to time stamped files in user directory using a separate thread.

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Inventory Manager Asset

by escandiuzzi

FREE

This asset allows you to instantly create an inventory for your game, it will be responsible for inserting and removing items, saving and loading the inventory made by .json file, enabling interaction with backend tools such as firebase and playfab. Also includes an asset item and a basic interface for you to start development as fast as possible.

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GDProfiler

by simpleplugindev

FREE

A Simple, yet Effective Godot Profiler! (Also Works in the Editor, and it has a Movable version!) How to Use: 1. After installing the Plugin, go into the Project Settings, and enable "GDProfiler" 2. To Insert the GDProfiler into your Project, search for "Godot Profiler" and you'll be sure to find it easily!

Wyvernbox - Inventory System hero image

Wyvernbox - Inventory System

by dontnowe

FREE

Yet another inventory system, made primarily for Action RPGs. Now for Godot 4! Setup: - Drag stuff from addons/wyvernbox_prefabs into your scene. Should just work. - Enabling the plugin optional, but highly recommended. - If enabled, access the Documentation as you would in Godot - via the F1 key, then search. - Items are defined through ItemType resources. - For loot tables, make ItemInstantiators (each item, chance optional) and/or ItemGenerators (one from list, can be generated by script)....

Godot Touch Input Manager - Godot 3.x hero image

Godot Touch Input Manager - Godot 3.x

by mavcito

FREE

Godot Touch Input Manager (GDTIM) is an asset that improves touch input support (includes new gestures) in the Godot game engine. You just need to autoload a script and it will start analyzing the touch input. When a gesture is detected a Custom Input Event corresponding to the detected gesture will be created and fed up to the Godot built in Input Event system so it triggers functions like _input(InputEvent event). There is also a signal for each gesture if you prefer using signals to the af...