2D

GestureControlledCamera2Dx
by mavcito
A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager (GDTIM).

Vanguard 2D
by sparrowworks
Vanguard is a basic weapons system library containing ranged & melee, projectiles, area of effect... it's structured like a box of legos where you assemble these modules in whatever way you want (documentation included of course). Feel free to submit an issue and ask any question.
2D Shapes
by technocatdev
2D geometric shapes for prototyping and animating in Godot. - Create rectangles, ellipses, arrows, triangles, stars and regular polygons just by adding a node - Edit the geometric shapes with your mouse - Select between Filled, Outline and Filled + Outline - Animate properties with Godot's animation system - Full undo/redo support
EasyTrajectory
by dynamder
This plugin allows you to create trajectories (e.g. bullet, enemy, etc.) in a simple but powerful way. you can: 1. create simple trajectories directly 2. combine multiple trajectories in special ways to form complex trajectories 3. use dictionary (which can be loaded from a json file) to create complex trajectories 4. well support for custom trajectory types
BoneIK
by thiagola92
Inverse Kinematic addon for Godot.
2D Editor Light Toggle
by axuap
Adds a light toggle in canvas editor's toolbar. Use this toggle to view your level without lighting (for example, dark levels). Affects editor only, runtime lights will be there as usual. Note: Works only for PointLight2D and DirectionalLight2D (not CanvasModulate).
EffectBus 2D (C#)
by chasecarlson1
An EffectBus node manages object pools of AnimatedSprite2D-based effects for performance optimization. The best use case of an EffectBus node is to pool hundreds (or even thousands) of AnimatedSprite2D flipbook effects in a scene where the effects can to be y-sorted, unlike using a regular particle system.
GDCEF Godot4
by lecrapouille
gdCEF - Web Viewer Plugin for Godot 4.x ======================================= gdCEF is a web viewer plugin for Godot >= 4.2, compatible with Linux, Windows, and macOS. It uses the Chromium Embedded Framework (CEF) to bring web content into your 2D and 3D applications. Notes: ------ 1. Godot 3 users: gdCEF is no longer maintained but still available here: https://godotengine.org/asset-library/asset/1426 2. Android and iOS are not supported by CEF and therefore not by gdCEF. Installation Meth...
HexagonDisplay2D 2D
by kuhnchris
Displays a (filled) hexagon 2D graphic, as used for example in RPGs for showing the distribution of attributes or alignments. This is the result of a community question from the German Discord Channel.

Fader
by madcatvr
Addon offers easy to use fader. The most typical usage is for transitions: func _transition(): await $Fader.fade_to_black() # hide/unload old stuff # show/load new stuff $Fader.fade_to_clear() Noteworthy features: - blocks mouse input on fade out (but allows on fade in) - fading can be awaited - allows fading out to any color in addition to standard fade_to_black and fade_to_white - allows fade speed customization
Awesome Custom Cursor
by david4c
A new customizable cursor! Edit an AnimatedSprite2D and thats it! Install once and no further configuration! Features * Animation support

Rapier Physics 2D - Fast Version with Parallel SIMD Solver 2D
by ughuuu
A 2D drop-in replacement for the Godot engine that adds stability and fluids. This version is deterministic, just not cross platform deterministic. This version has: - SIMD (Single instruction, multiple data) operations for even faster performance - parallel solving.