2D

2D Revealer
by delvhariant
Provides tooling to quickly reveal/conceal canvas items in Godot. Used to emulate depth in 2d games eg entering buildings in side scrollers.

Texture Fonts 2D
by electronicblueberry
Allows for the creation of fonts from images. It adds a new custom resource "TextureFont" and an editor. The plugins main purpose is to create custom fonts, but it can also be used to extend other BitmapFonts. Features include: - Character width determined automatically from texture, or set uniformly with a mono-space option - Add multiple textures to a single font - Set the width and offset for individual characters, or multiple characters at once - Set the kerning for multiple character pai...

GDNative-Ropesim
by mphe
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance. For documentation refer to the project's GitHub page.

RegularPolygon2D 2D
by perodactyl
Adds a RegularPolygon2D node under Polygon2D. Shapes have a radius, a vertex count, and, if fill is false, a thickness.

FastNoiseLite Configurator
by squrious
A simple plugin to configure a FastNoiseLite noise with a live preview.

ProCam2D - Godot 3.x 2D
by kalulugames
ProCam2D is a versatile and feature-rich custom 2D camera node for the Godot Engine, designed to provide industry-quality camera controls for any type of 2D game. This plugin offers extensive customization, including multiple follow modes, smooth transitions, and support for cinematic sequences. With a robust addon system, developers can easily extend its functionality with custom behaviors. Some inbuilt addons include shake effects, grid snapping, and more. ProCam2D is controlled via an auto...

Godot Atlas Cutter
by newold33
Auto divides an image into frames using the transperency of the image to determine the frames

Coyote Jump
by marianokpo
Coyote Jump es un complemento para el motor Godot 4.x que añade dos características esenciales para cualquier juego de plataformas 2D con controles responsivos: Coyote Time: permite al jugador saltar poco después de haber dejado una plataforma. Jump Buffer: guarda una orden de salto presionada justo antes de aterrizar, evitando que se pierdan saltos. Estas funciones ayudan a que los controles se sientan más suaves, tolerantes y profesionales. Instalación: Descarga o clona el complemento dentr...

Calendar Button
by tybobobo
This will add a CalendarButton node that allows you to easily select a date without having to do all the work of creating your own Calendar and Date classes. Very easy to use.

cpolygon (Knife, Cut, Merge)
by paralax034
Smart polygon for Godot Engine. Features: - Cut - Knife - Merge

Key Prompt Texture 2D
by technoporg
A texture which adapts the image it displays based on the currently connected controller. Useful for button prompts in UI elements.

GodPlot 2D
by onegm
Graphing tool based on the Control node. Works in the editor. Can draw scatter plots, line graphs, and area graphs with many display options available.