3D

Test Camera 3D 3D
by galanmontgomery
This addon is designed to help developers test 3D scenes in isolation, allowing them to run scenes from the editor without manually adding cameras or lights to the scene. When a scene containing any VisualInstance3D-derived nodes and no active camera is opened in the editor, the addon will add a camera to the scene, set up an Environment, and add lights (if needed).

Motion Trails 3D
by dbp8890
Adds simple motion (ribbon) trails to Godot 3.2. Supports texturing and start/end colors for fading in/out. This can be used for a variety of special effects. Instructions: 1. Unzip the contents into a new folder. This folder contains a demo project, and if it is not needed, the MotionTrail subfolder can be copied directly into an existing/new project. 2. Simply drag and drop the MotionTrail.tscn scene onto a parent scene (such as an object in motion), and you should be all set!

Draw3D
by nyxkn
A small library for drawing simple wireframe shapes in 3D. Provides a custom Draw3D node that you can use to draw simple geometry in your scene.

Surface Extractor 3D
by possiblepanda
A tool to extract a specific surface from a MeshInstance Adds a menu next to the inspector menu to turn a Surface into it's own Mesh

Godot Subdiv 3D
by tefusion
Adds fast Loop and Catmull-Clark Subdivision to Godot. There are three options for importing: - SubdivMeshInstance3D: Ability to change subdivision level easily for each instance - ImporterMesh: Bake at import - BakedSubdivMesh: Bake at runtime (everytime you open the scene) Blendshapes, skeletons and surface override materials are fully supported in all three options. You can use these in the custom Subdivision section in any scene importer. Supported Platforms: Linux, Windows, Android

MagicaVoxel importer with extensions++ 3D
by violgamba
This plugin lets you use MagicaVoxel VOX files in Godot. Once the plugin is downloaded and enabled in your project (in Project->Project Settings->Plugins) any VOX files in your project folders will show up in Godot and can be used as either Meshes or MeshLibraries, depending on their import settings. This plugin is a fork of https://godotengine.org/asset-library/asset/341. This means it has all the features of that plugin. However, it includes many new features. Enough that I decided to submi...

Transform Variance 3D
by durgz
Provides a convenient way to apply random variance to the position, rotation, and scale of selected Node3Ds based on user-defined parameters. This plugin is useful for decorating scenes with multiple instances of the same assets without the need to manually adjust each one individually.

Godot 3D Cursor
by marco
The 3D Cursor Plugin introduces a versatile cursor, inspired by Blender, that allows for precise placement and enhanced interaction within Godot’s 3D scenes. Activating the Plugin: Please note that due to certain limitations of the Godot Editor, you must switch to a tab other than the 3D view (e.g., 2D, Script, or AssetLib) and back to the 3D tab once after enabling the plugin or upon engine startup to ensure the cursor placement functions correctly. Using the 3D Cursor: Position the cursor b...

Environment Volume
by darkkilauea
Override the environment used by cameras in parts of your Godot scenes.
MetaMultimesh3D 3D
by dbat
This is a simple addon that will let you take control of your multimeshes in the editor. Simply enable the addon and then add "MetaMultimeshInstance3D" from the nodes selector to your scene. (The addon does nothing at runtime. It's only a Multimesh at that point.) 1. Place any number of MeshInstances under it (as children) and it will use their position, scale and rotations, as well as the first mesh ecountered, to populate a MeshInstance3D for you. 2. You can "explode" the instances inside a...

LevelBlock 3D
by reunmedia
Create tile-based 3D levels for dungeon crawler -style games. See GitHub repository for more information: https://github.com/ReunMedia/godot-levelblock

Free fly camera
by highlife
This is a versatile free-fly camera for Godot, designed to handle 3D character movement with smooth camera controls. It features adjustable movement settings, mouse sensitivity, sprinting, head rotation clamping, and more. It's perfect for exploring 3D environments or any other project that requires a free-form camera perspective.