3D

3D Text Plugin
by sisilicon
This plugin gives you the capability of creating real time 3D text. Please read the included README for more information. The Latest Update now exposes the emission property and normalizes the text size so that the default letters now match up more closely to a unit. It should also now be compatible with GLES 2.

Blender 3D Shortcuts
by imjp94
Blender's 3D transforming shortcuts in Godot This version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-blender-3d-shortcuts/tree/godot3) branch for older version Features - Transform with "G", "R", "S" keys and "H" key to hide - Revert transformation with "ALT" modifier - Visualize constraint axis - Work seamlessly with Godot Spatial Editor settings("Use Local Space", "Use Snap", "Snap Settings") - Type transform value - Switch display mode with "Z" Shortcu...

simple line renderer 3D
by betalars
A Godot Plugin implementation of a line renderer in Godot 4.0, useful for rendering cylindrical volume such as lasers, trails, etc.

PathMeshInstance3D 3D
by dougvanny
Node that creates a mesh based on a Path3D Keywords: Line Path Path3D Tube Pipe Mesh

OBJ Origin/Pivot Tool 3D
by myles
A Godot 4 Editor plugin to move the origin/pivot point of .obj files

Voxel Level Editor 3D
by pixelipy
In-editor level creator based on voxels. After selecting a block from the panel to the left, you can place and delete blocks in your world. This can be used to make voxel based levels! Controls: < Left Click to place blocks>, <shift+left click to erase blocks>

BPB Placement
by babypandabear3
This tools allow users to place previously saved scene in a fast and comfortable way, using tabbed library interface to hold list of scenes, with several placement feature such as random scale / rotation, align to surface and grid-like positioning

Grappling Hook 3D 3D
by lowrezcat
This is a simple, yet customizable tool that makes it very easy (18 sec) to implement a grappling hook in your 3D FPS game. Check out the example scene or README.txt to get started.

CineCam
by goldenpotato76
CineCam is a plugin that provides a simple but powerful method to deal with multi-camera systems and animating camera transitions. It aims to allow the user to replicate real life cinematographic movement in 3D scenes, offering advanced camera control and a transition systems integrated seamlessly with the Godot Editor.

RTS 3D Camera 3D
by sehgel
These are a couple of scripts for controlling a configurable 3D Camera for RTS games.

Path Tool 3D
by eerik
This Godot plugin allows you to create 3D paths with weights and curves that you can export as a CSV and use in projects. Example usage for this would be a path network for city traffic.

DeformableMesh
by cloudofoz
This addon allows to deform 3D meshes using customizable deformers at run-time. In this version SphericalDeformer and SimpleDeformer (bend, twist, taper) nodes are provided.