All Gadgets

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OBJ Origin/Pivot Tool 3D hero image

OBJ Origin/Pivot Tool 3D

by myles

FREE

A Godot 4 Editor plugin to move the origin/pivot point of .obj files

Voxel hero image

Voxel

by fviktor

FREE

Voxel rendering for Godot 4 based on an efficient 2-level DDA algorithm implemented 100% on the GPU as a fragment shader. This approach allows for good performance and opens up the possibility of making runtime changes to voxels at a relatively low cost. Please see the detailed description on GitHub.

godot-queue hero image

godot-queue

by anyreso

FREE

A minimal Queue class for the Godot Engine Direct link to a zip that contains the addon: https://codeberg.org/anyreso/godot-queue/archive/main:demo/addons.zip

Godot Volornoi Sweepline 2D hero image

Godot Volornoi Sweepline 2D

by sinowa

FREE

A Godot 4.X add-on that generates and displays a Voronoi diagram using a port of my python implementation of Fortune's sweep line algorithm. V2 update: - Added Lloyd's Relaxation Algorithm(multi-threaded) - Fixed Final Known bugs

JamCountdown hero image

JamCountdown

by andresgamboa

FREE

JamCountdown is a plugin for Godot 4 to keep track of the time left for a gamejam or other deadlines.

G-Kanban hero image

G-Kanban

by h4x0r000

FREE

A kanban (trello-like) task and project management tool that is saved to your Godot project. Original made by Leon Oscar Kidando: https://github.com/kidando/gkanban

Momentum Platformer Framework hero image

Momentum Platformer Framework

by sharb

FREE

Framework for building a platformer game with a character that sticks to surfaces with enough speed

Multi-channel Signed Distance Field Font Demo hero image

Multi-channel Signed Distance Field Font Demo

by godotengine

FREE

This is a demo of Multi-channel Signed Distance Field fonts in Godot. The technique used allows the text to remain clear under arbitrary zooms and rotations. The "multi-channel" part refers to the font texture being generated in a way that allows for higher precision when rendering the font. This allows MSDF fonts to be more readable at small font sizes compared to single-channel signed distance field fonts. Language: GDScript Renderer: Compatibility

PackRTC - P2P Multiplayer hero image

PackRTC - P2P Multiplayer

by maji

FREE

PackRTC is a P2P multiplayer solution for Godot games, powered by WebRTC. Developers can use PackRTC to provide room based multiplayer games. Documentation: https://packrtc.himaji.xyz

Godot Awesome Debug Print hero image

Godot Awesome Debug Print

by austindoss

FREE

Inspired by https://github.com/gruns/icecream Better debug information using ad.p(arg) rather than print(arg) Awesome Debug returns the input argument so it can be dropped into existing code without issue.

Window Management Demo hero image

Window Management Demo

by godotengine

FREE

A demo showing the various window management features available through the DisplayServer singleton. - Moving the window. - Making it resizeable / nonresizeable and setting its size. - Minimizing and maximizing. - Moving the window around. - Making the window transparent. - Capturing, hiding or confining the mouse. - Getting various information about the screens, including DPI and refresh rate. Language: GDScript Renderer: Compatbility

Rakugo Dialogue System hero image

Rakugo Dialogue System

by jebedaia

FREE

Rakugo Dialogue System is dialogue scripting system inspired by Ren’Py Script. It is part of Rakugo Project: https://rakugoteam.github.io