All Gadgets

Acro's Hitboxes
by acroprojects
Acro’s Hitboxes provides a custom "Hitbox" node that aims to streamline the process of generating knockback and damage from collision.

SettingCore
by gianptdev
Small tool to make simple settings for a godot project, include file saving/loading with objects. It include a demo folder whit a basic example.

Quiver Analytics
by amitq
Quiver Analytics (https://quiver.dev/analytics/) allows you to easily collect analytics for games made with Godot in a privacy-friendly way. In just a few minutes, you can integrate Analytics in your game through this open source plugin and gain valuable insight into how players are interacting with your game. You also have fine-grained control over how your players' privacy is handled. Learn more: https://quiver.dev/analytics/. Documentation: https://github.com/quiver-dev/quiver-analytics-go...

Realtime SVG Rasterizer 2D
by raygoe
This plugin uses 4.2's new Image from SVG to allow the game to automatically handle re-rasterizations on scale changes for things like a camera with vectors. Before, you'd have to either create a large rasterization of the SVG and use mipmaps (which might end up being slightly blurry).

Itch one click deploy
by figroot
This is a basic editor plugin for the Godot engine to simplify uploading projects to Itch using Butler

Inventory Example
by hajster
This inventory example includes: - easy item dragging - item stacking - armor exclusive slot - function for giving items - item resource for adding your own items - minecraft-styled simple crafting system using item resource

Planet2D
by pdeveloper
Utility classes as a Shader wrapper to create pseudo-3D planets from 2D textures. Includes helper utilities for automated palette generation (see http://dev.thi.ng/gradients/ for examples).

Chey's Background Addon - Editor BG
by peachey2k2
A simple plugin to add a background image to the editor.

Screen Space Demo
by godotengine
Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference. Language: Godot shader language and GDScript Renderer: Compatibility

Matrixs
by notlord
Adds editable Matrixs (2d Arrays) of several types: bool int float Resource

Volume Sliders (Singleton example)
by manuelz
Learn how singletons can be implemented to store values with the simple example of volume sliders!

Project Resolution
by danim3d
Quickly change and test Project Resolution settings. Useful to test and prevent your UI from being inconsistent in different resolutions. Version 0.4 - New Reset option and submenu for Viewport and Override resolutions.