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FPS Player Controller [C#] hero image

FPS Player Controller [C#]

by polarbearsstudio

FREE

Plug & Play First-Person Controller for Godot 4.4+ Just drag, drop, and you're ready to go FPS-style! This first-person character controller is tailor-made for developers who want solid, smooth, and satisfying movement right out of the box. Core Features That Feel Great • Movement – Smooth walking, running, and turning that feels intuitive and responsive • Jumping, crouching, and smooth crouch jumps! • Automatic handling of low height bumps and obstacles – Automatically adjusts your character’s movement to smoothly handle low height bumps and small obstacles • Automatic stair climbing – walk up and down step-shaped terrain effortlessly • Health, damage, and death – complete with dramatic shader effects • Head-bump protection – jump without getting stuck in ceilings • Bobbing movement – immersive bounce while walking, crouching, and sprinting to bring your character to life • No mesh invasion – tight collision keeps your player out of walls, floors, and ceilings where they don’t belong • Developer API – Fully customizable! Access key functions through an easy-to-use API to tweak or extend the controller to fit your project needs Built by devs, for devs — clean, extendable, and battle-tested. Just drop it into your scene and go! Perfect for FPS games, exploration projects, or rapid prototyping. Read the docs in here: https://polarbears-studio.github.io/player-controller/ Also, we have a discord server where you can ask us questions regarding player controller: https://discord.gg/GfD3wN7vZb

Inventory System Example hero image

Inventory System Example

by oen44

FREE

Update 2.0 - Added Character Panel with equipment slots - Character Panel and Inventory Panel can be moved by dragging title bar - Added slot and item types (eg. boots can't be equipped on helmet slots) - Added Sort by Rarity button to Inventory panel - Increased default amount of inventory slots to 45 - Added scrollbar to slots - Added custom item tooltip - Added "Add Item" button to add random item with random rarity - Items can be equipped and deequipped using Right Mouse Button - Improved...

Segmented Display 2D hero image

Segmented Display 2D

by ibadullah

FREE

This is a Simple Sci-Fi segmented display with 13 segments. This design is my own. For Queries, mail me at [email protected].

JSON Atlas Texture hero image

JSON Atlas Texture

by nicksteingames

FREE

Adds a small class based on `AtlasTexture' that allows you to use `.json` files for sprite sheets

Visibility Collision Shape Editor hero image

Visibility Collision Shape Editor

by pattyhoswell

FREE

Show/Hide visibility of collision shape in the editor (Also works by layers)

Visual Shader Node Library hero image

Visual Shader Node Library

by maujoe

FREE

A collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster. Installation: Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder. Changelog 1.1: New Nodes: - Screen Space Refraction (GLES 3 only) - Read Normal Map - Various Noise nodes Changelog 1.2: New Nodes: - signed distance field (SDF) operator nodes (procedural shapes and ...

dolly-gd hero image

dolly-gd

by florianvazelle

FREE

Composable rig camera

Scene Manager hero image

Scene Manager

by glassbrick

FREE

Plugin for easy screen transitions and node references. (More features to come in the future!) Just install and use it directly in your code: SceneManager.change_scene('res://demo/test.tscn') (Make sure the plugin is enabled in Project -> Project Settings -> Plugins) We also have more customization options! SceneManager.change_scene( 'res://demo/test2.tscn', { "pattern": "scribbles", "pattern_leave": "squares" } ) Read the full API docs at the Github page!

GodotMouseCoordinates 2D hero image

GodotMouseCoordinates 2D

by crayonape

FREE

An addon to display mouse coordinates

GDScript Input Field Plugin hero image

GDScript Input Field Plugin

by blujai831

FREE

Provides an input field in the editor output panel for executing arbitrary GDScript in a REPL-like fashion.

Untrue Organization Classes hero image

Untrue Organization Classes

by potassiumshot

FREE

Adds organizational classes like the GameRoot node, the LevelRoot node, or the GameMode resource, in order to facilitate making the base structure for a game. It is lightly inspired by Unreal, hence the name. This plugin adds the GameRoot, which is the main node of the game, and can load levels with transitions; The LevelRoot, which contains a GameMode; The GameMode, which is extensible, and has references to optional scenes for the player character, camera and controller, as well as a hud fo...

Scene 3D hero image

Scene 3D

by fastxz

FREE

Scene Tools is an editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement. 0.8.2 changelog: * Updated to work with Godot 4.3 How to use 1. After enabling the plugin, open the "Collections" tab at the bottom of the window. 2. First, you will have to create a collection. Click "File", select "New collection", enter its name and click "Create". 3. Save the file somewhere in your project. If you want to remove collecti...