All Gadgets
Isometric Game Demo
by godotengine
This demo shows a traditional isometric view with depth sorting. A character can move around the level and will also slide around objects, as well as be occluded when standing in front or behind them. Language: GDScript Renderer: Compatibility
Performance monitor
by baza
In-game monitoring node with plots for performance or anything else. Just add a Monitor node to your scene and setup any number of plots with one function call each, like $Monitor.add_perf_monitor(Performance.TIME_FPS, "FPS")
GDShell
by kubulambula
Simple, linux-like, all-in-one, in-game console for development, debugging, cheats and/or any other interaction with your game. GDShell works right away after installation with no need for a complex setup. Add you own commands, don't reinvent the wheel and get right back to the important stuff that makes your game fun! Exclusive for Godot 4.0+
Airplane Mouse Controls
by ed3800
Simple airplane controls that point the airplane to the direction the camera is pointing in a smooth way.
Persistent ID
by adamnaghs
Generate and manage unique persistent IDs for game objects. Includes registry tracking, search, and export tools.
ConsoleGD
by lfind
Simple in-game console. Supports custom commands.

Godot Awesome Splash
by vituan99
Collection of splash screens for Godot Engine. Easy to use, fast Installing, multiple resolutions.
Extended Label
by atermnus
Godot tool for 4.x. Extended Label. Adds new functionality. COLORS : Choose between multiple colors, and edit them easily on a dictionary. SIZE : Choose between text size. Automatically changes when changing UI resolution (hook up the signal).
Combat Area 2D
by jolumorsandev
Three nodes that may help you saving a lot of time in collisions, life system, and screenshake: -CombatArea (from Area2D): An area that can be body, damaging, healing, and item type, each one having different properties, and with the possibility of turn them off, make them destroyable on collision, adding a custom effect, and changing their "team". -HealthBar (from TextureProgress): A texture progress that has hp (and max hp), can be inversed (to emit the die signal when the bar fills instead...
TypingGameEngine
by irheks
This tool allows you to create typing like games in an easy way.

Map Generator Sample
by cheapmeow
1.Randomly set cell 2.smooth 3.eliminate small hole and wall 4.connect all rooms to main room
TileSet AtlasSource Sync
by week
The function of this plugin is to synchronize data between different TileSet AtlasSources, specifically for commonly used elements like physics collisions and terrain sets. When you open the TileSet editor, you can find its access point in the top-right corner.