All Gadgets

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Indie Blueprint RPG hero image

Indie Blueprint RPG

by ninetailsrabbit

FREE

About A set of components that can be used as basic building blocks for the construction of role playing games.

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Export Categories

by mathewcst

FREE

A very hacky way to separate script variables into categories. Copy the "export_categories" folder into your "addons" folder and enable it on Project > Project Settings > Plugins > ExportCategories. Just export a var with `_c_` as a prefix (ex: `_c_movement`) and it will be transformed into a "category". It's just a separation, really. But it helps :)

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NEAT_GDScript

by baladesilver

FREE

This tool allows for a simple implementation of the NEAT Genetic Algorithm. It requires two classes to be extended, then it will automatically generate an entire Neural Network with the Genetic Algorithm attached.

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TextureButtonColored 2D

by iceflower

FREE

Lets you apply the icon color theme properties for the texture button. Uses `self_modulate`. Requires Custom Theme Overrides: https://godotengine.org/asset-library/asset/8789. For more see https://kenyoni-software.github.io/godot-addons/addons/texture_button_colored/.

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gdsam for Godot

by deadpixelsociety

FREE

GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM.

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Script-IDE

by maran23

FREE

Transforms the Script UI into an IDE like UI. Tabs are used for navigating between scripts. The default Outline got an overhaul and now shows all members of the script (not just methods) with unique icons for faster navigation. Enhanced keyboard navigation for Scripts and Outline. Fast quick search functionality. Quick function Override functionality. Features: - Scripts are now shown as Tabs inside a TabContainer - The Outline got an overhaul and shows more than just the methods of the scrip...

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Quest System

by shomy

FREE

A simple and extensible quest system built for Godot 4.x For the Godot 4.4+ version, look at https://godotengine.org/asset-library/asset/3809 By design, quest system aims to be more versatile by being modular and making the developers handle the quest resources as they wish. This way it is possible to make every kind of quest, imagination is your only limit. Features: * Easy to use API * Support for custom quests * Support for CSV and POT localisation * Easy serialization & deserialization * ...

StrategyMachine hero image

StrategyMachine

by srcoloma

FREE

Implementation of a strategy machine for Godot Engine, similar to a state machine but less restrictive (godot 4.1+) Nodes: StrategyMachine StrategyController <- here the interactions Strategy <- here the concrete behavior The machine follows only one strategy, but other strategies can be turned on and off without relying on the machine knowing their state. The philosophy is that the controllers only know when to turn on, turn off, or switch strategies, and that the strategies only have concre...

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Toggle External Editor

by cuppar

FREE

A Plugin for toggle text_editor/external/use_external_editor godot editor setting

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Source Export Platform

by novadc

FREE

A super simple export plugin for godot that allows for source code to be copied to another directory and optionally compressed. Useful for making automatic source code exports. Requires the NovaTools plugin as a dependency.

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Blueprint - Data Validation

by phosxd

FREE

Godot-4.4 plugin that validates & corrects dictionary data. It allows you to define expected data structures (Blueprints) & compare dictionaries against them.

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dual quaternion skinning demo

by firebeetle

FREE

realizing dual quaternion skinning in godot engine with the help of a spatial shader