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MadTalk - Dialog System hero image

MadTalk - Dialog System

by fbcosentino

FREE

One of the oldest and largest dialog plugins for Godot, now finally on AssetLib! (No need to get from github anymore =p) A mature, very feature-packed - but still also very beginner-friendly - dialog system for Godot. - Node-based, with elegant and compact editor (no spaghetti) - Conditions and events are intuitive to design and to follow - Handles in-game date/time automagically (only dialog plugin which does that!) - Handles voice acting and translations from the plugin itself - Very comple...

Local Asset browser hero image

Local Asset browser

by kaifungamedev

FREE

An asset browser for local assets. Click on "view files" for more info. [Changelog] 1.0: - first release 1.1: - added a setting to use the first image found. - added more names to default File_preview_names. 1.2: - Filer searches using tags. - Added image size override. - Asset searching now looks for an image with the folder name. 1.3: fixed crash when loading large amounts of assets. added some buttons to the search full changelog on GitHub.

ObjMesh-Material-Import-Fix hero image

ObjMesh-Material-Import-Fix

by mojoyup1528

FREE

If you have a mesh imported from a program like Sketchup, for example, and you wanted to use materials inside the editor rather than imported with the mesh, this script will fix the issues of importing the obj and not being able to see it due to missing materials or transparency issues. Just drag the script into your mesh instance and restart

VisionCone3D 3D hero image

VisionCone3D 3D

by tattomoosa

FREE

Adds the VisionCone3D node, which tracks whether or not objects within its cone shape can be "seen". This can be used to let objects in your game "see" multiple objects efficiently. Default configuration should work for most use-cases out of the box but several performance tuning options are available. Shape can be edited in the scene view with gizmos and drawing debug information can be toggled on. See GitHub for 4.3 compatible version.

Advanced Movement System Godot (AMSG) Template hero image

Advanced Movement System Godot (AMSG) Template

by ywmaa

FREE

This project is a template for creating advanced Third/First Person movement in Godot Supports CharacterBody3D, and RigidBody3D. Current Features : Stance System : Stand Crouch Gait System : Walk Run Sprint View Mode System : First Person Third Person Smooth Rotation System : Velocity Direction Looking Direction : In Place Rotation and orientation warping InAir Rotation Aim Rotation Distance Matching : Stop Animation Orientation warping Motion warping Camera system : FOV change on speed Camer...

Godot Retro hero image

Godot Retro

by ahopness

FREE

A pack of retro/old-school post-processing shaders for Godot, containing 20 effects. Read https://github.com/Ahopness/GodotRetro/blob/main/README.md#instalation to setup them.

PythonScript-Pypy hero image

PythonScript-Pypy

by touilleman

FREE

/!\ This module is deprecated !!! See PythonScript module (https://godotengine.org/asset-library/asset/179) instead /!\ /!\ This module requires to restart Godot once installed /!\ Introduction ------------ This is a beta version of the Python module for Godot. You are likely to encounter bugs and catastrophic crashes, if so please report them to https://github.com/touilleMan/godot-python/issues. Working features ---------------- Every Godot core features are expected to work fine: - builtins...

GD AtlasTexture Creator hero image

GD AtlasTexture Creator

by deyu

FREE

Supports Godot 4.1/4.2 With .Net Based on .Net, GD AtlasTexture Creator provides a handy editor window that resembles the SpriteEditor from UnityEditor for ease of AtlasTexture creation.

Navigation Polygon 2D Demo hero image

Navigation Polygon 2D Demo

by godotengine

FREE

Example of using 2D navigation using the following classes: - NavigationRegion2D - NavigationPolygon - NavigationAgent2D Language: GDScript Renderer: Compatibility

Twine story importer hero image

Twine story importer

by dizzar

FREE

This tool allows you easier access to Twine stories in Godot.

3D Physics Tests Demo hero image

3D Physics Tests Demo

by godotengine

FREE

This demo contains a series of tests for the 3D physics engine. They can be used for different purposes: - Functional tests to check for regressions and compare the behavior between physics engines - Performance tests to evaluate and compare performance between physics engines Language: GDScript Renderer: Forward+

Godot.h8.Palette 2D hero image

Godot.h8.Palette 2D

by h8man

FREE

Godot.NET tools and shaders for palette swaps, palette animation and index maps