All Gadgets
Donut Collision Polygon 2D
by angrykoala
A donut-shaped collision shape for Godot 4.x.

Tello Drone Control
by blechaffe
With this Addon you can control your Ryze/ DJI Tello Drone with Godot. It is also possible to read the telemetry with this Node. Because godot does not support h264 there is no video or photo support. But i accept pull request if you want to implement it.
Godot XR Animation Recorder 3D
by malcolmnixon
XR Animation Recorder capable of creating Godot Animation resource files for avatars.
Cupcakes Framework
by oplexitie
A Five Nights at Freddy's framework made for the Godot game engine.
Pixelpart
by soerenml
Play Pixelpart effects in Godot. This native plugin allows you to import and play .ppfx files created with Pixelpart directly in Godot. You can find more information on https://pixelpart.net/ The following platforms are supported at the moment: - Windows x64/x86 - Linux x64/x86 - macOS - Web

Hexagonal Grid Utils
by tacure
Hexagonal grid utilities for Godot. Currently, it only provides two static functions: for flat and pointy top hexagons. These two functions can be used for grid snapping. Note: Debug visuals aren't included with this library.
GameBoy Palette Swap Shader
by krankomat
With this shader, you can color in images (or swap the palette) to look like they are displayed on a GameBoy. This means, the pixels behind the filter are being converted to a 2-bit color palette. You can set the color palette inside a new ShaderMaterial. This is a variant of Ivan Skodje's Godot Gameboy Shaders(https://github.com/ivanskodje-godotengine/godot-gameboy-shaders). The code for the shader was updated to Godot v3.1.1. If you need more info on usage, please read the readme at: https:...
PostFX
by itskorin
This is a re-write of my old Screen-Space Post Processing plugin called "Post Process"
Audio BPM Sync Demo
by godotengine
A demo of how to sync the audio playback with the time for a consistent BPM (beats per minute). How it works: For the sound clock, it uses methods in the AudioServer singleton to synchronize the audio playback. For the system clock, it uses `Time.get_ticks_usec()`. Language: GDScript Renderer: Compatibility
Easy Peasy Multiplayer
by skeatsies
This plugin provides all of the backend tools you need to quickly start making a networked game in Godot! This plugin handles setting up MultiplayerPeers, lobby creation, network switching, and of course, connecting to servers. You will only need to: - Create a way to interface with the plugin (Or you can use a prebuilt UI that I have already created, located in the github repository) - Add Godot's MultiplayerSpawners and MultiplayerSynchronizers where needed This plugin also allows you to sw...

GD-Sync | Advanced Multiplayer Plugin
by gdsync
Get your multiplayer game up and running quickly with our easy-to-integrate plugin. Key Features: - Interactive Lobbies & Matchmaking: Enable players to easily find and join each other from across the globe. - Account System: Allow players to easily create accounts. Comes with built-in email verification and a moderation system. - Persistent Data Storage: Create databases to store and retrieve data from the cloud. - Global Servers: Deliver high uptime and seamless gameplay through our extensi...
tech3bsp 3D
by danielabbott
An idTech 3 BSP format importer for Godot 4.4+ with support for lightmaps and light volumes (with custom shaders), patch geometry, and entities via scene remapping.