All Gadgets

Universal Save/Load System
by c64cosmin
Plugin designed to be generic and usable for any kind of game. The system is called Thoth from the Egyptian deity that was the holder of knowledge and patron of scribes, so Thoth is in charge of saving your game. If you want to support me : https://www.stupidrat.com/senseless If you wish to pledge to help me I also have a Patreon page. https://www.patreon.com/c64cosmin Documentation : https://stupidratstudio.github.io/thoth/ Contact & Support : https://discord.gg/FX5NaQHcjS

Godot-MirrorInstance 3D
by phoboss
Mirrors!! You look at yourself at the same time when you look at them This is a WIP build of a mirror asset, this is the best that I could do with in a week and this is my first ever time in using a game engine so no promises :D So I herd ya needed mir'azz... +Stuff behind it doesn't appear on the mirror +It's easy to Install +It's easy to use +It's easy to instantiate +It's portable: (just drag and drop the .tscn file into the project/scene) +The code is well documented: (comments with custo...

Delaunator GDScript
by hiulit
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.

Input Mapper Preset Loader
by light
This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as `.godot` files which makes sharing also quick and simple.

GodotEnv
by windastella
Godot DotEnv Class A simple implementation of DotEnv. Allow usage of .env file in godot. Also retrieve OS Environment Variable if available. Usage Add `/godotenv/scripts/env.gd` to Autoloader. Retrieve Environment Variable by `var env_var = get_node("/root/env").get("ENV_VAR")`

Scrolling Backgrounds Tool 2D
by gaspi
A demo for my scrolling backgrounds tool.

Shader-Lib
by idigvijaysinhg
Visual shader node library for Godot engine. Supports all 4.2.0+ versions! Adds various extra nodes to use in built-in visual shader editor. This is incompatible for Godot 4.1, use "Shader-Lib for Godot 4.1" instead.

Donut Collision Polygon 2D
by angrykoala
A donut-shaped collision shape for Godot 4.x.

Tello Drone Control
by blechaffe
With this Addon you can control your Ryze/ DJI Tello Drone with Godot. It is also possible to read the telemetry with this Node. Because godot does not support h264 there is no video or photo support. But i accept pull request if you want to implement it.

Godot XR Animation Recorder 3D
by malcolmnixon
XR Animation Recorder capable of creating Godot Animation resource files for avatars.

Cupcakes Framework
by oplexitie
A Five Nights at Freddy's framework made for the Godot game engine.

Pixelpart
by soerenml
Play Pixelpart effects in Godot. This native plugin allows you to import and play .ppfx files created with Pixelpart directly in Godot. You can find more information on https://pixelpart.net/ The following platforms are supported at the moment: - Windows x64/x86 - Linux x64/x86 - macOS - Web