All Gadgets
Project Map
by joel127
This addon lets you create a "map" of your project to get a better overview and to quickly access your most-used files. It adds a new tab "Project" to your editor. Simply drag and drop files you need to access often into the graph, and organize them how you like. Click on the nodes to access the scenes/scripts. Use CTRL + SPACEBAR from anywhere to access the project map. You can leave feedback or ideas in the Github "Feedback" issue (https://github.com/Yogoda/Project-Map/issues/1). This plugi...
Expand/Collapse Node Shortcut
by wisenoodle
This addon gives you a shortcut to expand and collapse the currently selected node in your scene tree without expanding or collapsing it's children. The built-in shortcut expands and collapses the selected node AND all if it's children. This custom shortcut only expands/collapses the parent (selected) node. CTRL+E is the default key bind. You can change it by opening the "addons/expand-collapse-node/default_shortcut.tres" and in the inspector window, there will be an Array containing an "Inpu...

Character Input Controller
by henriquelalves
A simple Character Input Controller for mobile devices that simulates a dual analog controller.
Simple Character 3D 3D
by orial021
Character controller for Godot4. Includes first person camera, an user interface for debugging and standar movement (walk, crouch, sprint)
"Immersive" First Person Controller 3D
by levox
A first-person controller designed for slower paced, "immersive sim"-like control. The behaviour is done through a finite state machine. I just wanted to learn the pattern and make something useful at the same time. Feel free to contribute or submit issues :) ## How to use Player.tscn contains the player character scene. Copy it to whichever scene, where you need it. Climbing should work with any horizontal surface, no special setup necessary.
Simple-First-Person-Controller
by linko
A simple Godot First-Person Controller with movement, jumping, walking, crouching, footstep sounds and smooth animations. Input Setup: Configure these inputs in the Input Map: - forward (W recommended) - backward (S recommended) - left (A recommended) - right (D recommended) - jump (Space recommended) - walk (Shift recommended) - crouch (Ctrl recommended) Features: - Ceiling Detection: Uses a raycast to prevent uncrouching if there’s not enough space. - Landing Animation: Smooth transition wh...

Godot Rich Presence
by weslei
Discord Rich Presence for Godot

Time Rewinder 2D
by colinthepanda
It is a lightweight plugin to add a time rewind mechanic to your game. Just add the Time Rewinder node, and add a property to rewind, and it does the rest. You just have to call the rewind() function on the node for it to rewind.
Tracking Transparency
by msabaeian
a Godot plugin that provides a unified API for handling tracking transparency on both iOS and Android.
Open External Editor
by krayon
Open an external script editor alongside the built-in editor, allowing you to use features from both at the same time. Visit the repository for setup instructions. Based off the original by calviken (repo now gone)
Sprite Cutter 2D
by noidexe
Tool for manually creating .atlastex resources from an atlas
Arabic Support
by chemicalink
Adds a custom Label node with bidi and Arabic reshaping support.