All Gadgets

Color Palette Manager
by thelvm
Manage color palettes from within Godot to make coloring and theming easier!

WCSpawnPool
by nonchip
Helper Node to automatically pool spawned scenes in both memory and tree, so you always have some to grab for that tasty lag-free same-frame spawning!

EgoVenture
by deepgames
First person point and click adventure framework for Godot

force-directed-graph-godot
by thepat02
force-directed-graph-godot is a simple implementation of a Force-Directed Graph (or FDG for short) in the Godot Engine. - 2D implementation of a Force-Directed Graph - Flexible and easy to use Graph Nodes that can be extended and customized - Real-time graph simulation in the editor (optional)

godot_excel_reader
by johnnash2017
解析 xlsx 文件并返回一个字典 Analyze xlsx files and return a dictionary

FontAwesome 6 Free Icons
by akoutsoulelos
This is a plugin that lets you use FontAwesome 6 (free) icons in your project.

Playcademy
by hbauer
Publish your Godot web games on Playcademy! This bundle includes: * Manifest Exporter Plugin: Simplifies defining and packaging your game for the Playcademy platform. * Playcademy SDK: Integrate platform features like user auth, inventory, and more. Essential for Godot developers targeting the Playcademy web environment.

Project Map
by joel127
This addon lets you create a "map" of your project to get a better overview and to quickly access your most-used files. It adds a new tab "Project" to your editor. Simply drag and drop files you need to access often into the graph, and organize them how you like. Click on the nodes to access the scenes/scripts. Use CTRL + SPACEBAR from anywhere to access the project map. You can leave feedback or ideas in the Github "Feedback" issue (https://github.com/Yogoda/Project-Map/issues/1). This plugi...

Expand/Collapse Node Shortcut
by wisenoodle
This addon gives you a shortcut to expand and collapse the currently selected node in your scene tree without expanding or collapsing it's children. The built-in shortcut expands and collapses the selected node AND all if it's children. This custom shortcut only expands/collapses the parent (selected) node. CTRL+E is the default key bind. You can change it by opening the "addons/expand-collapse-node/default_shortcut.tres" and in the inspector window, there will be an Array containing an "Inpu...

Character Input Controller
by henriquelalves
A simple Character Input Controller for mobile devices that simulates a dual analog controller.

Simple Character 3D 3D
by orial021
Character controller for Godot4. Includes first person camera, an user interface for debugging and standar movement (walk, crouch, sprint)

"Immersive" First Person Controller 3D
by levox
A first-person controller designed for slower paced, "immersive sim"-like control. The behaviour is done through a finite state machine. I just wanted to learn the pattern and make something useful at the same time. Feel free to contribute or submit issues :) ## How to use Player.tscn contains the player character scene. Copy it to whichever scene, where you need it. Climbing should work with any horizontal surface, no special setup necessary.