All Gadgets

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2D grid based movement hero image

2D grid based movement

by iconocatstudio

FREE

A 2D grid based movement system based on TileMap node.

EasyLeaderboard hero image

EasyLeaderboard

by garrettmakes

FREE

Add an online leaderboard to your game in under 10 minutes! Highly customizable. Comes with score validation built-in and drop-in ready leaderboard scene for quick prototyping. Optionally self-host the API with the available open source server application!

Meta Composition Layers XR Sample hero image

Meta Composition Layers XR Sample

by devloglogan

FREE

This is a sample project demonstrating the Meta-specific composition layer features supported by the Godot OpenXR Vendors plugin. See the Meta Composition Layers tutorial doc for a detailed walkthrough on these features.

Curve Terrain hero image

Curve Terrain

by pyscripter99

FREE

Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on Bezier curves

Code Jump hero image

Code Jump

by maweill

FREE

Enables fast cursor movement within built-in script editor, without the need to use the mouse.

Procedural Demo hero image

Procedural Demo

by godotengine

FREE

This demo includes procedurally generated materials with 3 different techniques: - NoiseTexture2D: Built-in class that generates images on the CPU based on noise patterns (such as Simplex or Cellular). This is suited for static textures only. Texture generation is done asynchronously and is faster than using scripting, since the noise algorithms are implemented in C++ in the engine. - Scripting: Uses the Image class to procedurally generate an ImageTexture on the CPU. This is suited for stati...

Smoothing Node hero image

Smoothing Node

by lawnjelly

FREE

Fixed timestep interpolation nodes for both 3D and 2D. Godot defaults to a fixed timestep for physics. As physics tick rate and frame rate are independent, you will get jitter in any situation where these do not match. The standard solution to this problem is fixed timestep interpolation. This addon introduces 2 new nodes, Smoothing and Smoothing2D, which simplify the process of adding fixed timestep interpolation to your game.

Rabid Hole Punch hero image

Rabid Hole Punch

by rabid

FREE

Godot plugin that, alongside the Rabid Hole Punch Server, allows peer to peer communication via UDP Hole Punching between devices that are behind NAT You will need to deploy the server in a public accessible machine. Link to the server code: https://gitlab.com/RabidTunes/rabid-hole-punch-server You have an example of usage here: https://gitlab.com/RabidTunes/rabid-hole-punch-example

World Editor hero image

World Editor

by ferdyslab

FREE

A World Editing tool to create connections between levels

godot-gameplay-attributes hero image

godot-gameplay-attributes

by octod

FREE

Part of the godot-gameplay-systems. This is a c++ addon which handles attributes, attribute systems, buffing, debuffing and so on.

SFS_Shooter MultiPlayer Example Project hero image

SFS_Shooter MultiPlayer Example Project

by smartfoxteam

FREE

The Shooter example shows how to develop a full multiplayer first/third person combat game with Godot 4.x and SmartFoxServer 2X. The game utilizes SmartFoxServer 2X's ability to mix TCP and UDP based messaging, and makes full use of SmartFoxServer's Lag Monitor

CustomPathGizmo hero image

CustomPathGizmo

by hiiamwilliam

FREE

This addon adds a three axis translation gizmo for Path Nodes and a few other things, such as the ability to set point tilt in editor and snapping to colliders.