All Gadgets

TrailMesh 3D
by tcmug
TrailMesh allows you to add 3D trails via an emitter, have the shape defined by a curve and colored with a gradient.

GD NNabla C Runtime for GodotEngine
by mizunagikb
This Addon is a NNabla C Runtime that can be called from GDScript (Godot Engine 4.1). The available trained models are the same as the original, only in NNB format.
Developer Console for Godot .NET 4
by hamsterbyte
Add a developer console to your game. Requires Godot 4.0+ .NET. This system gives you the ability to do a lot of things already and is very easy to extend. Check out the YouTube video for a feature overview and instructions for adding your own console commands.
Card Framework
by chunuiyu
Card Framework is a lightweight, extensible toolkit for creating 2D card games in the Godot Engine. Whether you're building a classic Solitaire, a TCG (Trading Card Game), or a deck-building roguelike, the Card Framework provides flexible card handling and UI structures to speed up development. Use this framework as a starting point for card-based gameplay in any 2D project.
Sprite sheet importer as Atlas Texture (SpriteSheet, AtlasTexture) 2D
by snkkid
Import sprite sheets from TexturePacker FREE VERSION as AtlasTexture. Use the JSON (Array) data format.

Script Jumper
by brwxisme
Jump Around through assigned Scripts Lists
EditGrid
by apprentice
Edit data like in Excel.

NAP Map Generator 3D
by napsoftworks
NAP Map Generator addon useful for fast and easy (mini)map generation. The addon scans your game's 3D world and generates a top-down image of it, so you can use it in your game's map view or minimap radar.
Visual State Machine
by miokuguisaki
A State Nachine whit visual nodes and connections for your game
Godot Playlists
by myyk
Godot Playlists is a small library for loading large sets of resources such as AudioStreams in a way that uses minimal memory. It's useful for playing playlists of songs while only maintaining one song in memory at a time.
smooth-move
by babypandabear3
this is a helper node to help interpolate visual nodes transform to follow physic body transform smoothly

COGITO : Immersive Sim Template
by phazor
New: COGITO 1.1 for Godot 4.4 COGITO is a Immersive First Person Starter Kit for Godot Engine 4. In comparison to other first person assets out there, which focus mostly on shooter mechanics, COGITO focuses on providing a framework for creating interactable objects and items. Current Features: - First person player controller with: - Sprinting, jumping, crouching, sliding, stairs handling, ladder handling - Fully customizable attributes like Health, Stamina, Visibility (for stealth), componen...