All Gadgets
3D Graphics Settings Demo
by godotengine
A demo showing an example of a graphics settings menu. Included settings are: Video settings: - UI scale. - Resolution scale. - Display filter (bilinear or AMD FidelityFX Super Resolution 1.0). - Fullscreen. - V-Sync (traditional and adaptive). - Anti-aliasing (MSAA and FXAA). - Camera field of view. Effect settings: - Signed distance field global illumination (SDFGI). - Bloom (glow). - Screen-space ambient occlusion (SSAO). - Screen-Space reflections (SSR). - Screen-space indirect lighting (...
Multitouch Cubes Demo
by godotengine
Demo of multitouch input and different gestures using the touch API. This demo is meant to be used with a touch-enabled device such as a phone or tablet. Language: GDScript Renderer: Compatibility

Visual Shader Vector Transform Node
by foyezes
Transforms a vector between different coordinate spaces.
RangeSlider 2D
by basementsociety
An addon that provides two types of range sliders: A horizontal and a vertical one. With this node you are able to define a range inside of given minimum and maximum values. It lets you basically set the begin and end of a range with the mouse as well as moving the whole range up or down.
SyndiBox Text Engine
by sudospective
A powerful engine perfect for dialog-heavy games such as RPGs, visual novels, platformers, etc. Recent hotfixes (1.7.1): - Updated version in README.md - Updated version in syndibox.gd Recent changes (1.7.0): - Added scollbar - Added a way to start dialog through script - You can change how long before auto-advance - You can now disable the scrollbar and use the old text transposing - Added an option for the scrollbar to follow the text - Added the signal tag which emit a signal when read - T...
Maaack's GWJ Template - Plugin
by maaack
Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. This is identical to the Game Template, except for the opening has the GWJ logo and a space for the theme + wildcards to go. Created in collaboration with members of the Godot Wild Jam community. For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage
Godot Rollback Netcode (Godot 4)
by dsnopek
This is an addon for implementing rollback and prediction netcode in the Godot game engine. Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier. Implementing rollback and prediction is HARD, and so e...
GDScript Plus
by totobirdcreations
An addon that improves GDScript. Features: - Nodes with scripts can disable the script button in the scene tree. - Custom nodes can disable creation using the create node menu. - Custom nodes can hide the script filename shown in the create node menu. - Custom nodes can show a description in the create node menu. - Export properties on nodes can have tooltips and descriptions. - Signals on nodes can have tooltips and descriptions.
Godot FOV (Field of View)
by brandonlamb
Godot script that allow use of Field of View in (currently) 2d game.

Native Integration
by nonunknown
Make C++ scripts without any external configuration, just plug,make your code, and you're done!

Platformer Pathfinding Enemy AI 2D
by ron0studios
This tool can implement a simple enemy AI that follows the player, with high extensibility!

Godot-Lobby 4
by tatisgordon
This is a template to create a multiplayer lobby using Godot.