All Gadgets

Maaack's GWJ Template - Plugin
by maaack
Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene. This is identical to the Game Template, except for the opening has the GWJ logo and a space for the theme + wildcards to go. Created in collaboration with members of the Godot Wild Jam community. For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage

Godot Rollback Netcode (Godot 4)
by dsnopek
This is an addon for implementing rollback and prediction netcode in the Godot game engine. Beyond the basics (gathering input, saving/loading state, sending messages, detecting mismatches, etc) this library aims to provide support for many of the other aspects of implementing rollback in a real game, including timers, animation, random number generation, and sound - along with high-quality debugging tools to make solving problems easier. Implementing rollback and prediction is HARD, and so e...

GDScript Plus
by totobirdcreations
An addon that improves GDScript. Features: - Nodes with scripts can disable the script button in the scene tree. - Custom nodes can disable creation using the create node menu. - Custom nodes can hide the script filename shown in the create node menu. - Custom nodes can show a description in the create node menu. - Export properties on nodes can have tooltips and descriptions. - Signals on nodes can have tooltips and descriptions.

Godot FOV (Field of View)
by brandonlamb
Godot script that allow use of Field of View in (currently) 2d game.

Native Integration
by nonunknown
Make C++ scripts without any external configuration, just plug,make your code, and you're done!

Platformer Pathfinding Enemy AI 2D
by ron0studios
This tool can implement a simple enemy AI that follows the player, with high extensibility!

Godot-Lobby 4
by tatisgordon
This is a template to create a multiplayer lobby using Godot.

LineMap2D 2D
by guoxiaoyao
LineMap2D is a Godot 4 plugin based on Line2D that allows developers to create textured 2D lines while supporting dynamic adjustments to point positions, rotation, scaling, and other properties. The plugin runs in tool mode (@tool), making it suitable for visual design directly within the editor. LineMap2D 是一个基于 Line2D 的 Godot 4 插件,允许开发者创建带有纹理的 2D 线条,同时支持动态调整点的位置、旋转、缩放等属性。本插件支持在 工具模式(@tool) 下运行,可用于编辑器内的可视化设计。

Combat Collider
by meckanit
Easily set up both hurtboxes and hitboxes for any type of 2D game. To use just add the combat collider node to a scene, I suggest under the sprite for better organization, and then use the buttons to modify the colliders. Then to actually make it so that works with the animation use the Animation's call method line to call the start(), end(), and next frame functions of the colliders. For hurtboxes click the Is hitbox button twice to initialize it to the correct color and layer. This uses bot...

Extra Snaps
by arsith
Adds extra snapping functionalities for Node3D objects. Allows Node3D objects to snap to physics bodies or CSG objects with collision. - Select a Node3D object that you want to move, - While pressing Ctrl / Cmd + W, move your cursor along a surface to snap the selected object to the surface, - Release Ctrl / Cmd + W to confirm.

EntityGrid
by xebeth
A simple entity grid for 2D games

Node Distance Tool 3D
by nuncaaglutinar
The Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.