All Gadgets

Firebase Analytics
by lehapqumico
Android plugin Firebase Analytics for Godot 3.5.1 engine

Hunspell Spellchecker
by brunogbrito
A native spell-checking solution for Godot using the Hunspell library. Hunspell is an open-source spell checker and morphological analyzer used in popular software like LibreOffice, Firefox, and Chrome. It supports numerous languages, handles complex morphology, and allows custom dictionaries through its flexible affix rules system. Features: Fast, native spell-checking through Godot's GDExtension system Support for multiple languages through standard Hunspell dictionaries Easy-to-use API for...

Hexagonal Game Demo
by godotengine
Very simple demo showing a hexagonal TileMap and TileSet. Language: GDScript Renderer: Compatibility

3D Multiplayer Bobmerman
by xerotolabs
3D Multiplayer Bomberman Made a 3D version of the 2D demo using version 3.1.1 org demo here https://godotengine.org/asset-library/asset/139

Fullscreen Control
by vpgames
FullscreenControl use Alt + Enter to switch between fullscreen and window mode (plugin for Godot Engine 4.+) Version: 0.0.1 Tested with godot 4.+

Cupcakes Framework
by oplexitie
A Five Nights at Freddy's framework made for the Godot game engine.

Mixing Desk
by irmoz
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.

HTTPEventSource for Server Sent Events
by dagammla
A GDScript Implementation of EventSource, a Web API available in Browsers and JavaScript for reading Server Sent Event Streams (SSE). It comes with exhaustive docs and implements the spec fully and is licensed under the MIT License. To contribute, raise issues or view the source code go to https://gitlab.com/DaGammla/godot-http-event-source

RunBeforeBuild
by lucasdelinhares
This plugin allows the user to define a shell command to run before build (dev) or export (release).

VoxelGenerator2D 2D
by jhonnystene
Create an infinite, procedurally-generated 2D voxel world. Replace FollowObject in the VoxelGenerator2D.tscn file with another object called FollowObject (or update the code) This was taken from one of my upcoming games.

CSG Terrain
by spockbauru
CSG Terrain is a plugin for Godot 4.4 (or later) to prototype terrains on a simple and non-destructive way. It's made with CSG (Constructive Solid Geometry), so you are supposed to combine with geometric shapes and even other terrains to achieve the desired form. Unlike other systems the terrain is molded purely with paths, not brushes or other 3D tools. This forced simplicity allows to focus on what is important before finalizing in 3D software. Changelog: v1.0.2 - Fix bug when editor tab ch...

GodotMetamask
by natetrojian
*HTML5 Only* Addon for integrating your Godot project with Metamask (https://metamask.io/). Allows your users to connect their wallets to your Application, and for Application to interact with their wallet Credit to Metamask for the Metamask logo, made available under the MIT License