All Gadgets

NodeFinder
by yanevyuk
This plugin adds a singleton named NodeFinder to the editor. It comes with a set functions that will allow you to easily reach nodes within your scene either by registering them into the singleton or simply using their name, rather than going through the hassle of using get_node which can break if you change the hierarchy.

Nylon
by mashumafi
Run coroutines asynchronously. This module gives the feeling of threads without some of the headaches.

Your Buil
by svetogam
The easy way to use build data like git commit hashes in your build.

EZ Stats
by aarontundrapeaksstud
EZ Stats simplifies your statistics needs by offering the following global functions via a sole, auto-loaded singleton script: sanitize() - Ingests an Array with elements of any type, sanitizes non-integers/floats, and returns an Array[float] mean() - Calculates the statistical mean (average) of a dataset median() - Calculates the statistical median of a dataset spread() - Calculates the statistical range of a dataset minima() - Calculates the statistical minima of a dataset maxima() - Calcul...

MenuButton Populator
by toorah
Adds a quick method to populate a MenuButton with Items. By adding the custom PopupChild Node as a child of the MenuButtonPopulator Node (inherits MenuButton), you can quickly add items, in the order of the children in the Scene Tree. You can also add a PopupMenu Node as a child of the MenuButtonPopulator and add more PopupChild nodes to it, to create submenus. Currently this only supports the first layer of submenus, no recursion. Optionally, you can also use the Signal onPopupItemSelected()...

VPainter - Paint vertex colors 3D
by tomanski
Paint vertex color directly in Godot. For a development version with frequent updates and experimental features visit https://github.com/tomankirilov/VPainter/tree/experimental

Bangla Unicode to ANSI Converter
by alshahriorhasan
A simple script for godot to convert Bangla unicode font to Bangla ANSI font.

Midi File Parser / Player
by brainfoolong
Parse your midi files directly with native GDScript 4+ with no other dependencies. The example also include a demo of how you can create a sound player based on the parsed midi data. Usage var parser = MidiFileParser.load_file("res://yourmidi.mid") # parser.header contains midi header data # parser.tracks contains all midi tracks ## iterate over tracks and events for track in parser.tracks: for event in track.events: # do something with events here Playback Demo See midi_file_player_example.g...

Yandex games SDK (non official)
by basilyes
Yandex games SDK non official implementation for godot. I do it for my games, so it's not a complete SDK implementation yet. If you lack of some functions, you can do it your self and contribute or create issue on github. I will be appreciate you. RU Неофициальная реализация Yandex SDK для godot. Делаю для себя и своих игр, по этому тут реализованны не все методы и не всегда до конца (буду потихоньку доделывать). Если не хватает каких либо функций или я что-то криво сделал, можете создать оши...

Achievement System
by 5fb5
Plugin that allow you to add custom achievement to the game and display them in the UI. You can read "README" file in your downloaded repository or in GitHub page to learn how to use it. https://github.com/5FB5/gd-achievements

Skeleton2D Demo
by godotengine
This demo shows how to create a rigged and animated character in 2D using Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations. Language: GDScript Renderer: Compatibility

Weather System 2D 2D
by gregry
A variety of tools to help create cool weather effects quickly