Tools

Showing 504 of 1,123 results
Page42 of 94
Versatile Mobile Joystick hero image

Versatile Mobile Joystick

by wcdev

FREE

A highly customizable and ready-to-use joystick for mobile games in Godot. Features dynamic/fixed positioning, adjustable dead zones, and adjustable input handling. Perfect for adding responsive touch controls to your game with minimal setup.

godot-4-mobile-plugin hero image

godot-4-mobile-plugin

by sabinayo

FREE

A plugin used to display a help bar and tooltip on mobile devices. How to use: Help bar: Select a LineEdit or SpinBox node and enable HelpBar in the inspector. Then, edit settings as you want. Tooltip: Select any Control node in the scene dock and look at the Tooltip property in the inspector. Then above Tooltip Text check Display on Mobile.

SW Editor hero image

SW Editor

by amagno

FREE

Edit player data from SilentWolf directly inside the Godot editor.

Form hero image

Form

by moritztw

FREE

Godot 4 User Input Form Addon Note that this is still in beta, which means it's not guaranteed to be fully functional and doesn't have all the planned features yet. Stay tuned for updates!

Cutscener hero image

Cutscener

by hakace

FREE

视觉化的,节点形式的事件树编辑器. 通过节点的形式制作包括:执行方法/设置变量/判断变量,三种节点的事件树.可视化的方式控制事件的运行顺序与分支. 可以在游戏Debug期间修改并在保存后实时生效,非常适合制作游戏过场,或者对话系统.支持合并节点运行. A visuallize event tree editor. Easily create a branching event tree in a visuallize way, base on 3 type nodes: SignalNode(run method) SetNode(set variable) ConditionNode(condition branching) No need to restart debuging while editing event tree, seeing result in realtime.Very suitable to create a cutscene or dialogue system. Support node combination.

GodotGPT hero image

GodotGPT

by jesper

FREE

Empowering developers by integrating context-aware chatbots. Simple and just works.

EngA - Engine Agnostic Framework hero image

EngA - Engine Agnostic Framework

by amarinat

FREE

A framework designed to help writing a shared code base that works in more than one engine at the same time. Currently in very early prototype stage, it supports selected subsets of Godot 4.3 and Unity 6000.0 Working prototypes can be found at the following repositories: https://gitlab.com/engine-agnostic-code-project/user-projects-godot/-/tree/iteration-01 https://gitlab.com/engine-agnostic-code-project/user-projects-unity/-/tree/iteration-01

Simple Free-Look Camera for Godot 4 hero image

Simple Free-Look Camera for Godot 4

by alanrichard

FREE

A simple 3D 100-line free-look camera for Godot 4.0 that mimics some of the functionality of the editor's camera for in-game use. !! Original authors/contributors are Adamviola et al. (https://github.com/adamviola/simple-free-look-camera). This is a port to Godot 4.0. * Use W and S to move forward and backward. * Use A and D to move left and right. * Use Q and E to move up and down. * Press Shift to move faster, and hold Alt to move slower. * Roll the scroll wheel to increase and decrease mov...

KSaver hero image

KSaver

by kolin63

FREE

A simple way to save and load game data.

Hide Private Properties hero image

Hide Private Properties

by iceflower

FREE

Private members (names starting with an underscore) should not be exposed. This plugin will hide exported private properties in the inspector for instantiated child scenes. For more see https://kenyoni-software.github.io/godot-addons/addons/hide_private_properties/.

Log - A logging plugin for Godot hero image

Log - A logging plugin for Godot

by albinaask

FREE

A fork of the GodotLogger plugin that has been added upon with new features, bugfixes and a thorough documentation. 1.2.1: - Fixed a bug with cyclic loading of resources at editor startup. 1.2: - Added a setting for whether or not to print tree on error. - Fixed bugs. 1.1.2: - Fixed bugs 1.1: - Updated documentation - Integrated settings into the EditorSettings singleton New for the fork: - Adds multiple log streams so you can control the log level independently for different parts of your pr...

Theatre hero image

Theatre

by nnda

FREE

Yet another (linear) dialogue system/addon/plugin. Written in human-readable plain text. Compatible with Godot 4.3. Official documentation: https://nndda.github.io/Theatre 0.9.0 changelog: https://github.com/nndda/Theatre/releases/tag/0.9.0