All Gadgets
Decals Demo
by godotengine
This demo includes many examples of Decal nodes in action, for the purpose of showcasing Godot's rendering capabilities. The decal filter mode can be adjusted in the top-left corner: - For games with a pixel art appearance, the Nearest filter mode can be used instead of Linear. - Filter modes with Mipmaps prevent decals from looking grainy at a distance, at a small performance cost. When mipmaps are used without anisotropic filtering, decals will look blurry when viewed at oblique angles. - F...
Complex Numbers
by higgsbosoff
A simple class allowing basic complex algebra in GDScript

Dragonfruit
by kreaytore
Add a customizable background image, slideshow, or video to your Code Editor's background!
Data to Image Coverter
by ltecher
This allows you to convert data and binary to an image at runtime.
Asset Atlas Replacer
by jessicaccgd
Replaces UIDs and paths of assets for their atlas match. !!BACKUP YOUR PROJECT BEFORE USING THIS TOOL!!

Midi Visualizer
by 50tu
not player
Doc Export Platform
by novadc
A export platform for godot used to export formatted api documents automatically during export. Requires the NovaTools plugin as a dependency.

GoNote
by kreaytore
An in-engine Godot notepad that allows you to quickly write down and save notes about your project for you to revisit later!

Wiring
by brombres
A simple Godot 4.x plugin that allows efficient name-based access to any scene node from any script.

Godot Touch Input Manager Demo - Godot 4.x
by mavcito
A simple demo that shows how to use the Godot Touch Input Manager (GDTIM) and its capabilities.

Awaiter await-all
by nights
A Godot4 tool to await multiple coroutines, simplifying async task management.
Open External Editor
by krayon
Open an external script editor alongside the built-in editor, allowing you to use features from both at the same time. Visit the repository for setup instructions. Based off the original by calviken (repo now gone)