All Gadgets

Quicktweens 2D
by coledingo
QuickTweens is my evergrowing collection of premade tweens that I put under a static class. All functions return a tween for chaining, and can take an optional dictionary containing {'inital':[the tween you want to happen first]} the current tweens are: flip(node:Node,propertyname:NodePath,speed=.05,optional:Dictionary={}) despite its name, it just tweens a single value from 1 to 0 and then back. you can add an optional for callback {'callback':[callable]} to execute when the tween is at zero...

CSG Exporter
by henriquelalves
Godot editor plugin to export CSG Meshes as Wavefront (.obj) files.

Copilot/CodeCompletion (Gemini, LMStudio, Ollama)
by drakonkat
Copilot/CodeCompletion (Gemini, LMStudio, Ollama) A powerful code completion tool for Godot Engine that leverages the capabilities of AI models to enhance your development experience. For a quick start, follow the tutorial: https://tnl.one/s/gdcopilot Find more detail here: https://github.com/drakonkat/godot-copilot-selfhost Key Features: Gemini integration, you can connect your free api key to get a lot of free API call, to gemini flash and other powerful model Self-Hosted AI Model Support: ...

MusicMeta | Extract MP3 Metadata
by aineejames
This autoload plugin allows you to extract MP3 metadata such as a title, album name, artists, cover art, etc with a single line of code. Example use: https://github.com/AineeJames/MusicMeta/blob/main/examples/get_mp3_metadata.gd

Ingame BugReporter & Feedback
by asecondguy
Allows your players to send bug reports, feature requests and general feedback directly from within the game to a discord webhook. Features 2 different BugReporter UI designs and 1 survey style UI. From there you can do whatever.

Poisson Disc Sampling
by udit
Script for generating evenly and randomly distributed points for a given region (rectangular, polygonal or circular) separated by a minimum distance.

godot todo controller
by deerluuu
A Godot TODO controller You can quickly view all TODO comments, TODO comment categories, quickly jump to the corresponding code, TODO comment search

Console
by sirquartz
A general-purpose debug console full of useful commands suitable for any kind of project. To install simply autoload the console.tscn scene and place it at the top of your load order. Then go to Project > Project Settings > Input Map and add a new action called "debug" and assign it a key. This action is used to open/close the console.

Godot Swift Template
by kyle
A template to build Godot games with Swift on macOS.

Meta Scene XR Sample
by devloglogan
This is a sample project demonstrating the Meta scene and spatial anchor features supported by the Godot OpenXR Vendors plugin. See the Meta Scene Manager or Meta Spatial Anchors tutorial docs for detailed walkthroughs of these features.

GodotCrowdControl
by silicdev
This plugin adds support for CrowdControl, allowing it to change how players play the game on streams. Based on https://github.com/nathanfranke/gdextension and the Unity plugin at https://github.com/WarpWorld/crowd-control-unity-plugin Tested against 4.3 This does not add effects to already released games -> I intend to look into this but atm this is not my priority

Very Simple Twitch
by rothiotome
Connect your Godot games to Twitch chat effortlessly. Login with just one line of code to read messages instantly. Includes a dock for easy Twitch developer setup, supports OIDC, and provides a simple interface for interacting with the Twitch API to write messages, timeout users, grant VIP status, and more.